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NPC Generator

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Advanced [show]


Adam Wesley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his long golden hair kept up in a rat tail. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Cocky and sure of himself, he believes he is the best Interpreter born in the past three hundred years. Energy wise he seems alert and responsive.

History: Adam was raised in a hard working conservative environment. His childhood dream was to be a Shipwright, but he was a colossal failure. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Further expansion of business; and to be a shipwright again

Ideals: Professionalism, Fighting. Flaws: Addict. Bonds: Job, Slave. Occupation: Interpreter

Voice: Switch between two voices

Attributes [hide]

Adam Wesley, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 8 (-1)8 (-1) 10 (+0)10 (+0)
Skills Insight +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). 3 Alchemist’s fire. 2 Antitoxin.


Social Check DCs


Balimaar Sydney, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man is constantly adorned with expensive silk clothing, often dyed in bright black and yellow, and wears rings and necklaces with large, colorful gems. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to raise his children well; and money/treasure

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Armorer

Voice: American accent

Attributes [hide]

Balimaar Sydney, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 8 (-1)14 (+2)
Skills Athletics +3, Perception +1
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork studded leather. 1 Banded mail.


Social Check DCs


Balimaar Bentley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an entirely tan suit with pastel socks and a vest with buckled shoes. His long auburn hair is drawn into a two foot long braid. His gray unseeing eyes seem to look past you.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Optimist. Flaws: Disease, Depressed. Bonds: In love, Criminal record. Occupation: Carter

Voice: Shortens vowels

Attributes [hide]

Balimaar Bentley, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 5 (-3)8 (-1) 12 (+1)17 (+3)
Skills Animal Handling +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Diggory Brixton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'8" and wears a fancy green suit. He keeps his long brown hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a very good compulsive liar and kleptomaniac.

History: The child of a Doctor, who enjoyed hunting, Diggory was taken on many hunting expeditions. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: Wants his loneliness to end; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Optimist. Bonds: Attractive, Criminal record, Nature, Adventurer, Has a crush. Occupation: Cartwright

Voice: Sounds elderly

Attributes [hide]

Diggory Brixton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 9 (-1)11 (+0)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 90 pp.


Social Check DCs


Gomory Barney, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears a green cloak and cross-gartered blue stockings. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his daughter.

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Cook

Voice: Whispers

Attributes [hide]

Gomory Barney, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)15 (+2) 13 (+1)16 (+3)
Skills Nature +4, Stealth +4
Senses Passive Perception 11
Languages Common, Goblin, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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