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NPC Generator

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Advanced [show]


Trym Clinton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tattered old clothes. His hair is black and very short. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born a particularly ugly child, much to the horror of his parents. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Philantrophist, Optimist, Logical. Flaws: Ugly. Bonds: In love. Occupation: Interpreter

Voice: Switch between two voices

Attributes [hide]

Trym Clinton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)15 (+2) 11 (+0)5 (-3)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Ignan, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp. Tourmaline (40 gp).


Social Check DCs


Trey Harrington, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he typically wears brown cloth garments or leather armor. His black hair is braided into rings. His gray eyes are passionate and lively.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with a lost civilization.

History: Born in the west to a Fisher, Trey learned a great deal about his mother's area of expertise. He dropped out of school to support his sick mother, and resented it. He has been saving his money to try and buy his brother's freedom.

Motivation: Meet up once more with his childhood friend.

Ideals: Logical. Bonds: Family, Adventurer, Job. Occupation: Fisher

Voice: Laughs frequently while speaking

Attributes [hide]

Trey Harrington, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)13 (+1) 13 (+1)9 (-1)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Anthony Morley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. His silver hair is matted, messy, and big. He tend to wears goggles to shield his eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Anthony is combative with any and all who dare try his patience in the slightest.

History: He was raised in a plains tribe. After coming to the age of reason, Anthony took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Family, Nature. Occupation: Detective

Voice: Smooth and feminine

Attributes [hide]

Anthony Morley, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 15 (+2)13 (+1) 11 (+0)10 (+0)
Skills Insight +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Roland Yardley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He is wearing a long, black cloak. He wears a colorful flower in his white hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Roland was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his daughter; and he would like to get married and retire

Ideals: Joker. Flaws: Secretive, PTSD. Bonds: Attractive, Family, Has a crush. Occupation: Banker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Roland Yardley, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Charles Byron, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he very much looks the part of a Miner. His silver hair is cut short. His eyes are a pleasant blue.

Personality: He can speak with the recently deceased. As long as the job gets done he does not care how it got done.

History: He served in the navy to pay for his family's outstanding loans. He struck it rich when he found rare goods in large quantities. He then took over the family business and is one of the better Miner for hire.

Motivation: Expand his business; and to be a herbalist again

Ideals: Gifted, Professionalism. Bonds: Job, Military, Rich. Occupation: Miner

Voice: Can't modulate volume

Attributes [hide]

Charles Byron, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)8 (-1) 13 (+1)11 (+0)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 600 sp.


Social Check DCs

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