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Advanced [show]


Thomas Crawford, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an old set of leather armor, nicked and torn by the ravages of time and battle, he is not a threatening figure. He has shaved his head bald. His gray eyes are slightly larger than normal.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the south to a Soapmaker, Thomas learned a great deal about his mother's area of expertise. He was an athlete and attended two major summer competitions. He never won. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Athletic. Bonds: Attractive, Adventurer, Job. Occupation: Soapmaker

Voice: growls and snarls, animalistic

Attributes [hide]

Thomas Crawford, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 7
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 17 (+3)13 (+1) 17 (+3)12 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1

Possessions: 500 gp.


Social Check DCs


Anthony Yeardley, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is portly but not overly obese. He has a small bristly mustache and wavy black hair. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He always tries to repair and not replace. It was this mentality that drove him into the Animal Trainer business.

History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Anthony took refuge in the old dungeon and found the beat up sword and armor he uses now. He has set out to sabotage the competition.

Motivation: To reunite with his absent mother; and further expansion of business

Ideals: Persistence. Bonds: Poor, Attractive, Nature, Job, Family. Occupation: Animal Trainer

Voice: Complex vocabulary, royal

Attributes [hide]

Anthony Yeardley, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1300 sp.


Social Check DCs


Peter Marlowe, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a fine chain shirt which he covers with pastel colored cloaks and clothing, and is pretty ugly. His golden hair is braided into rings. His violet unseeing eyes seem to look past you.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born in the west his family was never financially stable. Peter was born on a far western island where he grew up under the tutelage of his mother, an expert Cook. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and expand his business

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Immigrant, Poor. Occupation: Cook

Voice: Russian accent

Attributes [hide]

Peter Marlowe, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)8 (-1) 17 (+3)13 (+1)
Skills Acrobatics +2, Athletics +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Manfred Leighton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His tied-back hair is black. This hazel eyed westerner is not easily forgotten.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with finding treasure.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Adventurer, Criminal record. Occupation: Junk Dealer

Voice: Hissing voice

Attributes [hide]

Manfred Leighton, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)14 (+2) 18 (+4)15 (+2)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Aquan, Druidic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Frederick Shipley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair, while still mostly golden, has prominent grey streaks. His gray eyes lackadaisically let the world flow into them.

Personality: This man loves music and to teach people music more than just about anything. Flattery will make him almost putty in your hands.

History: He was born several months after his mother was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Retire the richest man in the south; and he wants nothing more than to rejoin the army

Ideals: Artistic, Entrepeneur. Flaws: Selfish. Bonds: Military. Occupation: Assassin

Voice: Speaks in third person

Attributes [hide]

Frederick Shipley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)8 (-1) 11 (+0)13 (+1)
Skills Medicine +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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