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Advanced [show]


Simon Ashley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He wears black leather gloves, a black jacket, and tight pants. He has shaved his head bald. He wears crescent spectacles with a black brim.

Personality: He is fixated on the number 3. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a minor phobia of water and hates getting wet.

History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his sister recently and the two have been together since.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Fearful. Bonds: Immigrant, Family. Occupation: Doctor

Voice: Pirate accent

Attributes [hide]

Simon Ashley, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)15 (+2) 9 (-1)15 (+2)
Skills Performance +4, Religion +4
Senses Passive Perception 9
Languages Common, Gnoll, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp.


Social Check DCs


Godfrey Hampton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing the road beaten gear of a warrior. His long red hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He cannot resist a sob story and will often dote over anyone who has one.

History: Godfrey hails from a village terrorized by brigands. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A deep hatred of brigands; and he wants revenge against brigands

Ideals: Fighting, Philantrophist, Logical. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Sailor

Voice: Speaks in third person

Attributes [hide]

Godfrey Hampton, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)15 (+2) 16 (+3)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 13
Languages Common, Ignan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Arnold Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in blue turtlenecks beneath a green coat with grey slacks. He keeps his long black hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He is very quiet and rarely speaks above a whisper. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Arnold was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He was granted divine powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new spy responsibilities is difficult

Ideals: Gifted. Flaws: Shy, Forgetful. Bonds: Job, Military. Occupation: Spy

Voice: Low and grunting

Attributes [hide]

Arnold Marlowe, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)7 (-2) 12 (+1)17 (+3)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Everburning torch. 5 Acid flasks. 3 Thunderstones. 1 Everburning torch.


Social Check DCs


Adelard Addington, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is generally well dressed albeit a few years behind the times. He sports a long chestnut beard, and similarly colored long hair. He has a tattooed face.

Personality: He never swears and excessively uses polite adverbs when speaking. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in the north, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. Since then, he has sought to make the best of life.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Optimist, Impeccable. Bonds: Attractive, Poor, Immigrant. Occupation: Dyer

Voice: Speaks like tongue is numb

Attributes [hide]

Adelard Addington, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)11 (+0) 12 (+1)12 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Aldous Royston, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears dull pastel sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. He has styled his golden hair well, parting it to the right. His eyes are likewise amber. His teeth are white and perfect.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a font of random trivia from the lore and stories he has discovered

History: Aldous was raised in a hard working conservative environment. His homeland was ravaged by war and he spent much of his life rebuilding it. He has achieved small success as a Barrister.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new barrister responsibilities is difficult

Ideals: Logical. Flaws: Antagonistic, PTSD. Bonds: Attractive, Job. Occupation: Barrister

Voice: Farmer accent

Attributes [hide]

Aldous Royston, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)8 (-1) 13 (+1)13 (+1)
Skills Performance +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp. Lapis lazuli (6 gp).


Social Check DCs

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