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Advanced [show]


Kyle Tatum, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a brown armored body suit, with a simple grey line shooting up and back down. His moppish red hair is in a traditional bowl cut. His skin is flawless and his brown eyes scan people very quickly.

Personality: Aggressive, abrasive, and angry, Kyle embodies much of what other species detest in the Humans. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Through the years after Kyle was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Kyle's mother didn't care for him much, and the feeling was mutual. He has never given up on his poetry dream.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Seamstress

Voice: Slow speaker

Attributes [hide]

Kyle Tatum, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)5 (-3) 16 (+3)10 (+0)
Skills Investigation -1, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. A large tome filled with over one hundred recipes written by a former royal chef. (160 gp).


Social Check DCs


Solomon Morton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears baggy blue pantaloons and a red scarf. His hair, while still mostly golden, has prominent grey streaks. His gray eyes peer out from beneath his top blue hat.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the south his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Detective, but doesn't like to broadcast it.

Motivation: An old rival family wants him found; and he is unsatisfied with his job

Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Job, Family. Occupation: Spice Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Solomon Morton, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)10 (+0) 16 (+3)11 (+0)
Skills Athletics +5, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +2

Possessions: 13000 cp.


Social Check DCs


Theobald Livingstone, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and his gloved hand is found clutching a sai. He wears a wide-brimmed hat to cover his moderate length black hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Theobald was born with his father's beautiful face. He married young, but lost his spouse to drow. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Flaws: Depressed. Bonds: Rich, Attractive, Job, Enemies. Occupation: Assassin

Voice: Irish accent

Attributes [hide]

Theobald Livingstone, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)16 (+3) 14 (+2)14 (+2)
Skills Acrobatics +2, History +5
Senses Passive Perception 12
Languages Common, Giant, Auran, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +5

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aldous Bentham, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair has been sun bleached extensively. He has a tattooed face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. A true patriot, Aldous would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a Shepherd, his mother struggled to pay the bills. Aldous abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Flaws: Emotional. Bonds: Military, Poor, Adventurer. Occupation: Servant

Voice: Whispers

Attributes [hide]

Aldous Bentham, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)10 (+0) 15 (+2)6 (-2)
Skills Insight +4, Intimidation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Black opal (1100 gp). Banded agate (5 gp). Sard (50 gp). Golden pearl (160 gp). 1 Masterwork manacles. 1 Masterwork Musical instrument. 1 Masterwork Musical instrument.


Social Check DCs


Randal Enfield, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He usually wears his tan robe and has his whip always slung over his shoulder. His silver hair is greasy and uncared for. His eyes are hazel and he is always smoking a pipe.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is skeptical of what others tell him and is slow to trust.

History: His father raised him in a mountain cabin. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is wracked by social anxiety.

Ideals: Justice. Flaws: Ugly, Shy, Fearful. Bonds: Nature. Occupation: Bather

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Randal Enfield, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 10 (+0)12 (+1) 15 (+2)12 (+1)
Skills Animal Handling +4, Stealth +6
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs

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