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Advanced [show]


Anthony Compton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, Anthony grew up listening to his mother's many stories. Cursed with lycanthropy at a very young age, Anthony has worked very hard to control his curse. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break.

Flaws: Addict, Emotional, Shy, Disease. Bonds: Adventurer. Occupation: Adventurer

Voice: Russian accent

Attributes [hide]

Anthony Compton, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)15 (+2) 10 (+0)15 (+2)
Skills Athletics +1, Perception +2
Senses Passive Perception 12
Languages Common, Goblin, Terran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 sp. Large well-done wool tapestry (200 gp). Silver comb with moonstones (700 gp). Gold and topaz bottle stopper cork (800 gp).


Social Check DCs


Shane Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and typically wears a sleeveless long coat of deep blue leather and dull grey iron scale mail. His left hand appears badly burned and disfigured. His white hair is greasy and uncared for. He has several tiny jet earrings on each ear.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Disciplined, Optimist. Flaws: Ugly. Bonds: Rich. Occupation: Engraver

Voice: Hissing voice

Attributes [hide]

Shane Wedgwood, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)11 (+0) 9 (-1)15 (+2)
Skills Arcana +2, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Bertram Colby, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a white tunic with green highlights, and long brown pants that bunch up around his shoes. With a patchy chestnut beard and wild chestnut hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Overbrimming with self-confidence, Bertram isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his father's forge. He has worked as a Spy like his father before him.

Motivation: His spouse's relatives view him with great suspicion; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Optimist. Bonds: Attractive, Slave, Job, Family. Occupation: Spy

Voice: Breathy voice

Attributes [hide]

Bertram Colby, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 8 (-1)7 (-2) 10 (+0)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Anselm Alston, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized violet coat. He carries with him a set of longswords, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His skin is flawless and his amber eyes scan people very quickly.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in a small village he learned the ways of the warrior from his mother. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hasn't been sleeping well lately.

Motivation: Retire the richest man in the north.

Ideals: Fighting, Entrepeneur. Flaws: Insomniac. Bonds: Attractive. Occupation: Beggar

Voice: Puts emphasis on the wrong words

Attributes [hide]

Anselm Alston, Male Human Fighter 4
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 14 (+2)15 (+2) 10 (+0)9 (-1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Anselm Huxley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His brown hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is witty, but his monotone delivery comes off as unnerving Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His father raised him in a mountain cabin. He was taken as a slave by a traveling circus and forced to perform He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and he loathes his own lifestyle

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Nature, Slave. Occupation: Fletcher

Voice: Low range voice

Attributes [hide]

Anselm Huxley, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 7 (-2)15 (+2) 10 (+0)9 (-1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp).


Social Check DCs

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