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NPC Generator

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Advanced [show]


Balimaar Budd, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears many layers of old clothing at all times, and a wedding ring on his left hand. His red hair is smooth and relatively long. His violet unseeing eyes seem to look past you.

Personality: Aggressive, abrasive, and angry, Balimaar embodies much of what other species detest in the Humans. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wishes to resurrect an old love; and to prove his worth to the world

Flaws: Ugly, Disease, Antagonistic, Impulsive. Bonds: Poor, In love. Occupation: Interpreter

Voice: Old Prospector

Attributes [hide]

Balimaar Budd, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)9 (-1) 11 (+0)11 (+0)
Skills Insight +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Drogo Hamilton, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is still thick. He wears large thick round spectacles.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He comes from a rich eastern family. After coming to the age of reason, Drogo took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by drow. Drogo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Further expansion of business; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Enemies, Job. Occupation: Butcher

Voice: Switch between two voices

Attributes [hide]

Drogo Hamilton, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 5 (-3)15 (+2) 11 (+0)17 (+3)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Draconic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp.


Social Check DCs


Adam Garrick, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears loose pants and a collared shirt complete with sweater beneath his coat. His silver hair is cut jaggedly and amateurishly. His fierce gray eyes like to dwell on things.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is an amazing painter.

History: He was born in the south. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has money and likes to spend it; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Bonds: Attractive, Immigrant, Criminal record, Rich. Occupation: Glassblower

Voice: Strong lisp

Attributes [hide]

Adam Garrick, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common, Giant, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Patrick Bentley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He likes to wear green tank tops with white pants. He has a hunchback. His red hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Eccentric and domineering, Patrick will drive conversation. Patrick enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Patrick grew up listening to his father's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Extrovert. Flaws: Ugly, Insane, Hedonist. Bonds: Adventurer. Occupation: Armorer

Voice: Complex vocabulary, royal

Attributes [hide]

Patrick Bentley, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)11 (+0) 6 (-2)13 (+1)
Skills Nature +2, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 26000 sp. 1 Minor magic item.


Social Check DCs


Alex Remington, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull white iron scale mail. He is portly but not overly obese. He wears a small hat to hide his balding. He has several tiny jet earrings on each ear.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After months of barely getting by, Alex managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He desires power and/or immortality; and he feels that his past leaves him morally obligated to help

Ideals: Disciplined, Entrepeneur. Bonds: Rich, Adventurer, Criminal record. Occupation: Server

Voice: Rhymes sentences (sorry)

Attributes [hide]

Alex Remington, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)17 (+3) 11 (+0)11 (+0)
Skills Investigation +5, Nature +5
Senses Passive Perception 10
Languages Common, Sylvan, Dwarven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp. 1 Silk rope. 1 Backpack. 1 Masterwork Artisan’s tools.


Social Check DCs

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