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NPC Generator

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Advanced [show]


Bernard Hartford, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears a pastel vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His brown hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He never wears the same outfit twice, unless he absolutely has to.

History: The child of northern immigrants he idolized his mother. He has had some formal singing training, and achieved minor success. He has set out to sabotage the competition.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Optimist, Artistic. Bonds: Immigrant, Job, Adventurer. Occupation: Glassblower

Voice: Old thin voice

Attributes [hide]

Bernard Hartford, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)10 (+0) 16 (+3)10 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Don Marlowe, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his white hair up. His face is covered beneath a completely black helmet.

Personality: He is happy with his job as a Barber. He turns his eye from what people do, preferring to live and let live. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in a small village he learned the ways of the warrior from his father. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Job. Occupation: Barber

Voice: growls and snarls, animalistic

Attributes [hide]

Don Marlowe, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 12 (+1)10 (+0) 16 (+3)9 (-1)
Skills Deception +1, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Silk rope. 1 Masterwork Musical instrument.


Social Check DCs


Odo Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt. He has a moderate pudge and is not very fit. With a patchy auburn beard and wild auburn hair. He has several tiny aquamarine earrings on each ear.

Personality: Aggressive, abrasive, and angry, Odo embodies much of what other species detest in the Humans. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Odo was born with his father's beautiful face. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and his relatives are trying to arrange a marriage

Flaws: Antagonistic. Bonds: Rich, Family, Attractive, Religious. Occupation: Actor

Voice: Speaks with squeezed throat

Attributes [hide]

Odo Marleigh, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 7
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)5 (-3) 14 (+2)10 (+0) 15 (+2)13 (+1)
Skills Athletics +0, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged -1 / 1d10-3, Grapple +3

Possessions: 500 gp. Bloodstone (20 gp). Malachite (13 gp). Deep green spinel (80 gp). Obsidian (13 gp). 1 Magnifying glass. 1 Masterwork Musical instrument.


Social Check DCs


Geoffrey Lindsay, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a green vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his green boots flare out at the collars. His hair, while still mostly brown, has prominent grey streaks. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a minor phobia of water and hates getting wet.

History: Born to a Apothecary, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.

Motivation: He feels threatened by others.

Ideals: Athletic. Flaws: Addict, Fearful. Bonds: Attractive, Poor. Occupation: Beggar

Voice: Sighs a lot, exhausted

Attributes [hide]

Geoffrey Lindsay, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)16 (+3) 9 (-1)13 (+1)
Skills Persuasion +3, Religion +5
Senses Passive Perception 9
Languages Common, Auran, Sylvan, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Trym Dalton, Male Human [Permalink]

Personal [hide]

Description: This northern man prefers to wear flannel. His clothes are grease stained in places. He wears his silver hair up. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a Engraver, his father struggled to pay the bills. His childhood dream was to be a Engraver, but he was a colossal failure. He struck the Farmer job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Joker. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Farmer

Voice: Smoker's lung

Attributes [hide]

Trym Dalton, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)14 (+2) 12 (+1)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Goblin, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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