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NPC Generator

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Advanced [show]


Everard Marlee, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a lot of dark rich colors, with gold accents. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.

Personality: Everard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not believe in violence as a means to an end. He is a dedicated Sculptor but believes his peers are too gung-ho.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Cursed with vampirism at a very young age, Everard has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Extrovert, Pacifist. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Sculptor

Voice: Stutters

Attributes [hide]

Everard Marlee, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)11 (+0) 8 (-1)7 (-2)
Skills Arcana +2, Performance +0
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 15000 cp.


Social Check DCs


Raymond Wellington, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a pastel cloak and cross-gartered tan stockings. His hair is cut close to his head. His amber eyes lackadaisically let the world flow into them.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a great chef.

History: He was born at the edge of vast island. Brilliant and gifted he never wanted to apply himself. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Ugly, Shy, Insane. Bonds: Nature. Occupation: Spy

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Raymond Wellington, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 7 (-2)10 (+0) 8 (-1)15 (+2)
Skills Animal Handling +1, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Good lock. 1 Masterwork Artisan’s tools.


Social Check DCs


Everard Astley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is typically in his Tanner uniform. He has golden hair. His ears are large.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is frequently practicing swordplay.

History: He was born to loving parents in a slum to the east. Like his father and his sister before him, after school he went straight into learning to become a Tanner. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult; and to be a detective again

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Military, Poor. Occupation: Tanner

Voice: Smooth and feminine

Attributes [hide]

Everard Astley, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)15 (+2) 13 (+1)17 (+3)
Skills Intimidation +5, Religion +4
Senses Passive Perception 11
Languages Common, Gnoll, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 30 pp.


Social Check DCs


Ralf Browning, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep tan leather and dull violet iron scale mail. His auburn hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He cannot resist a sob story and will often dote over anyone who has one.

History: A powerful wizard made him what he is. Ralf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: To reunite with his absent father; and marry his brother to traveling adventurers

Ideals: Philantrophist. Flaws: Ugly. Bonds: Mentor, Adventurer, Family. Occupation: Unemployed

Voice: Complex vocabulary, royal

Attributes [hide]

Ralf Browning, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)12 (+1) 15 (+2)7 (-2)
Skills Persuasion +0, Stealth +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Kody Reid, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears baggy black pantaloons and a tan scarf. He has a very tight haircut. He is baby faced.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He pushes his goals aggressively. He is also a coward if confronted.

History: Kody was born in the west. At a young age he loved to build and create. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. After a long history of fighting, Kody and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and he is terrified, and will act out of fear

Ideals: Persistence. Flaws: Antagonistic, Fearful. Bonds: Adventurer, Military. Occupation: Actor

Voice: Posh accent

Attributes [hide]

Kody Reid, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)13 (+1) 12 (+1)10 (+0)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 3 Antitoxin. 5 Acid flasks.


Social Check DCs

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