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NPC Generator

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Advanced [show]


Tim Bradford, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a Barkeep, his mother struggled to pay the bills. Through the years after Tim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Tim's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Tim and his spouse have recently divorced.

Motivation: Wants to work out more often; and to get a good night's sleep

Ideals: Athletic, Gifted. Flaws: Insomniac, Antagonistic. Bonds: Poor. Occupation: Mason

Voice: French accent

Attributes [hide]

Tim Bradford, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)13 (+1) 6 (-2)8 (-1)
Skills Nature +3, Religion +3
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2000 sp. 1 Breastplate.


Social Check DCs


Alexandre Soames, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears suspenders and tan workpants. His shirt is grey, and he wears a heavy tan leather apron most of the time. His chestnut hair is thinning but still full. His eyes, though not visible through his cowl, are blue.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a ruthless business man, a trait he acquired from his father.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He used his abilities to travel the world and help people.

Motivation: Retire the richest man in the east; and he wants revenge against brigands

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Stylist

Voice: Sore throat, cough

Attributes [hide]

Alexandre Soames, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)15 (+2) 11 (+0)9 (-1)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common, Draconic, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. 1 Masterwork Artisan’s tools. 1 Silver holy symbol. 1 Masterwork Thieves’ tools. 1 Average lock.


Social Check DCs


Hugh Nash, Male Human [Permalink]

Personal [hide]

Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his mace. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his long brown hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable.

Ideals: Disciplined. Bonds: Attractive, Criminal record, Slave. Occupation: Sculptor

Voice: Aggressive tone

Attributes [hide]

Hugh Nash, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)7 (-2) 12 (+1)13 (+1)
Skills Medicine +3, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 80 pp.


Social Check DCs


Balimaar Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is portly but not overly obese. His golden hair is slicked back into a classic pompadour. His skin is flawless and his brown eyes scan people very quickly.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He can't help but pocket interesting objects he comes across

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Slave Trader hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted arcane powers by his dying brother.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker, Gifted. Bonds: Poor, Attractive, Criminal record. Occupation: Slave Trader

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Balimaar Marlee, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)17 (+3) 10 (+0)10 (+0)
Skills Investigation +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Auran, Orc, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Don Yardley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is bald on top and has large black tufts of hair around his ears. He wears crescent spectacles with a black brim.

Personality: A deeply religious man he believes everything happens for a reason. A true patriot, Don would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a pair of adventurers, Don grew up listening to his mother's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he's looking for his big break

Flaws: Ugly. Bonds: Religious, Military, Adventurer. Occupation: Engraver

Voice: Soft and melodious

Attributes [hide]

Don Yardley, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)14 (+2) 8 (-1)11 (+0)
Skills Animal Handling +1, Athletics +5
Senses Passive Perception 9
Languages Common, Goblin, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 80 pp.


Social Check DCs

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