Jocelyn Woods, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing the road beaten gear of a warrior. He has a red handlebar mustache and slicked back red hair. His blue unseeing eyes seem to look past you.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He would rather hide behind his crafts than deal with other people.
History: He was born several months after his mother was called into army service. When Jocelyn reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality.
Ideals: Fighting, Artistic. Flaws: Disease, Shy. Bonds: Adventurer, Military. Occupation: Fortune-teller
Voice: Soothing and warm
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2200 sp.
John Milton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing a long, brown cloak. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are gray and he is always smoking a pipe.
Personality: He is a Courier first and foremost. He believes firmly that knowledge should be universal. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He tends to his Courier job now, and dutifully fulfills any obligations he has.
Motivation: Regain custody of his son; and to unite with his sister
Flaws: Impulsive. Bonds: Attractive, Job, Nature, Family. Occupation: Courier
Voice: Irish accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Giant, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp.
Reynard Windsor, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'2" and is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. His silver hair is cut jaggedly and amateurishly. He has gleaming, smiling hazel eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He works hard and plays hard.
History: He was raised in a plains tribe. His father had invested heavily in several trade routes and wanted him to inherit them. He tends to his Barber job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Optimist, Fighting. Flaws: Hedonist. Bonds: Rich, Nature, Job. Occupation: Barber
Voice: Scratchy, weak
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 8 (-1) | 11 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
Bertram Moreno, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He keeps his auburn hair in a pixie cut. His eyes are a pleasant green.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He invites people to come help in his community garden.
History: His parents moved while he was still in utero so he is the first generation to be born here. Bertram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He moves from town to town, unable to find a place to settle.
Motivation: To reunite with his absent father; and a need for knowledge about a nearby landmark
Ideals: Philantrophist. Bonds: Attractive, Immigrant, Adventurer, Family. Occupation: Dilettante
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 9 (-1) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 1 Masterwork Uncommon Weapon.
Henry Southey, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, blue cloak. His hair is long and brown with streaks of black, and is pulled back with small blue clips. His beard is black, braided, and well cared for. His gray eyes lackadaisically let the world flow into them.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Henry enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born in the west. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Henry grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Henry. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Hedonist. Bonds: Immigrant, Job, Criminal record. Occupation: Adventurer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 10 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 11000 sp. 1 Minor magic item.
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