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NPC Generator

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Advanced [show]


Reynard Vance, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is cut short with large spiked bangs in the front. He is very pretty but has cold, dead eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He would rather hide behind his crafts than deal with other people.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved from fad to fad and when he turned 15 he discovered dancing. Now he works as a dancing tutor during his time off.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Artistic, Gifted, Logical. Flaws: Shy. Bonds: Attractive, Criminal record. Occupation: Mercenary

Voice: Tuts and clicks tongue

Attributes [hide]

Reynard Vance, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 8
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)14 (+2) 16 (+3)15 (+2)
Skills History +4, Sleight of Hand +0
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Percival Barney, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is physically well-built. He wears a deerstalker hat to cover his moderate length black hair. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a poor family in the city he treasured whatever gifts he got. His family was turned out during the war. He and his family wandered east to less war torn lands. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Impeccable. Flaws: PTSD. Bonds: Has a crush, Adventurer, Poor. Occupation: Ploughman

Voice: Speaks with back of mouth

Attributes [hide]

Percival Barney, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 11 (+0)11 (+0)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Infernal, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Balimaar Oakley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in a clean black cloak covering his clean studded leather. He wears a colorful flower in his chestnut hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is very quiet and rarely speaks above a whisper. He invites people to come help in his community garden.

History: The child of northern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Detective

Voice: Smoker's lung

Attributes [hide]

Balimaar Oakley, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)17 (+3) 15 (+2)11 (+0)
Skills Acrobatics +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 600 gp. 1 Masterwork Musical instrument. 1 Masterwork Artisan’s tools. 1 Simple lock.


Social Check DCs


Gerard Alby, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft red waves gently in the breeze. His silver hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: Eccentric and domineering, Gerard will drive conversation. His job bores him to no end. He has decided to make it more interesting.

History: He comes from a rich eastern family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gerard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gerard. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has money and likes to spend it; and seeks redemption

Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Adventurer, Criminal record. Occupation: Blacksmith

Voice: Slurs words

Attributes [hide]

Gerard Alby, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)12 (+1) 4 (-3)9 (-1)
Skills Acrobatics +5, Perception -1
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +1

Possessions: 20000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A roughly beaten golden orb (40 gp). A miniature golden chest with tiny emeralds lining the top (40 gp).


Social Check DCs


Wymar Ogden, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He is portly but not overly obese. He wears his chestnut hair down. His eyes are gray.

Personality: He loves telling others what to do and how they should feel about things. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He is the product a well kept family trust fund and as such has never really known need. When Wymar reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Opinionated, Optimist. Bonds: Attractive, Rich, Military. Occupation: Armorer

Voice: German accent

Attributes [hide]

Wymar Ogden, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)9 (-1) 13 (+1)13 (+1)
Skills Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2800 sp.


Social Check DCs

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