Don Paxton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he has a large brown mantle and cape that has been intricately interwoven into his blue robe. He keeps his long silver hair kept up in a rat tail. His hazel eyes lackadaisically let the world flow into them.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is obsessed with finding treasure.
History: He was born at the edge of vast desert. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Due to his spouse's obsession with being a Carpenter they were divorced and he won custody of their daughter. He worked as a Roofer, and he later adopted a second daughter.
Motivation: To share knowledge with the world; and he is unsatisfied with his job
Ideals: Logical. Bonds: Job, Adventurer, Nature, Family. Occupation: Roofer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Goblin, Gnome, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Hugh Yorke, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears just a tan suit. His brown hair has been sun bleached extensively. His brown eyes lackadaisically let the world flow into them.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is able to fit into much smaller and tighter spaces than normal.
History: His mother raised him in a mountain cabin. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was granted psionic powers by his dying brother.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Passionate, Gifted. Bonds: Nature, Religious. Occupation: Bowyer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1100 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
John Carlisle, Male Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears black trousers with white and green striped suspenders. He wears various colorful collared shirts. His hair is always cut to a buzz. His thin eyebrows rest above his beady violet eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born to a poor family in the city he treasured whatever gifts he got. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: To reunite with his absent mother.
Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Family. Occupation: Cook
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 1 Masterwork studded leather. 1 Chain shirt.
Kody Hackney, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a fancy green suit. His long brown hair reaches down to his waist. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Kody hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. Energy wise he seems alert and responsive.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has never given up on his music dream.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Ideals: Artistic, Professionalism. Bonds: Attractive, Slave, Religious, Enemies. Occupation: Barkeep
Voice: Speaks with a cold
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 100 gp. 1 Masterwork Musical instrument. 1 Disguise kit. 1 Healer’s kit.
Trym Hadley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears bulky tan painted plate armor. His hair is blonde and curly. His green eyes dart from person to person to random spaces in the air.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born in the east, but his parents moved at a very young age to the north. His father was a mechanic, and taught him how to fix just about anything. Since then, he has sought to make the best of life.
Motivation: To share knowledge with the world; and wants to have a good time and be beloved
Ideals: Optimist, Logical, Persistence. Bonds: Attractive, Immigrant. Occupation: Bricklayer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!