Richard Hayden, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his mace. He is bald on top and has large chestnut tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.
Personality: He has always had a great fascination with Human culture. He is obsessed with finding treasure.
History: Born in the west his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and human compassion
Flaws: Ugly, Racist. Bonds: Adventurer, Poor. Occupation: Mercenary
Voice: Speaks with a cold
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 48000 sp. Star rose quartz (50 gp). Blue quartz (12 gp). 1 Minor magic item.
Jocelyn Hastings, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears tight fitting clothing which further accentuates his frame. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. His hazel eyes are passionate and lively.
Personality: Calm and collected, he is a well trained Shoemaker. He is an amazing painter.
History: When he was but 7 years old his parents immigrated from the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He moves from town to town, unable to find a place to settle.
Motivation: Further expansion of business.
Ideals: Gifted. Bonds: Attractive, Job, Immigrant, Family. Occupation: Shoemaker
Voice: Excited and jittery
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 17 (+3) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 100 gp.
Lewis Marlowe, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and violet workpants. His shirt is blue, and he wears a heavy violet leather apron most of the time. He carries a battered falchion and tarnished scythe as well. He wears a colorful flower in his chestnut hair. He wears large thick round spectacles.
Personality: He dislikes all the random violence that takes place in the west. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is wracked by social anxiety.
Ideals: Fighting, Pacifist. Flaws: Fearful, Antagonistic. Bonds: Attractive. Occupation: Priest
Voice: Pirate accent
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp.
Drogo England, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and his gloved hand is found clutching a spear. His hair is black and very short. His eyes are gray and beady.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Further he is a bit of a stoner and is frequently out of it.
History: Sold as a small child to a necromancer, Drogo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Soapmaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels the way he acts is they only way to get by in the world; and wants to have a good time and be beloved
Ideals: Passionate. Flaws: Ugly, Addict. Bonds: Poor, Mentor. Occupation: Soapmaker
Voice: Rolls R's
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Manfred Appleton, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and likes to wear brown tank tops with tan pants. His skin is also unnaturally pale. He keeps his black hair in a pixie cut. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He loves telling others what to do and how they should feel about things. Manfred is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: When he was but 5 years old his parents immigrated from the east. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To reunite with his absent father; and regain custody of his daughter
Ideals: Opinionated, Entrepeneur. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Hunter
Voice: Australian accent
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 3200 sp. 1 Crowbar. 1 Bullseye lantern. 1 Masterwork Musical instrument.
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Their contribution stands as a beacon of hope for all adventurers!
