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NPC Generator

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Advanced [show]


Bernard Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he has a large yellow mantle and cape that has been intricately interwoven into his black robe. With a patchy blonde beard and wild blonde hair. His eyes are a pleasant green.

Personality: Always inclined to offer people food he seems plenty friendly. He invites people to come help in his community garden.

History: His parents moved while he was still in utero so he is the first generation to be born here. Bernard was born on a far western desert where he grew up under the tutelage of his father, an expert Ruler. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and expand his business

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Ruler

Voice: Smoker's lung

Attributes [hide]

Bernard Birkenhead, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)13 (+1) 10 (+0)16 (+3)
Skills Athletics +3, History +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Heward Emsworth, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His whole body is exceptionally muscular. He keeps his long red hair kept up in a rat tail. His gray eyes are slightly larger than normal.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not trust anyone and sleeps with one eye open.

History: He was born in the south, but his parents moved at a very young age to the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Flaws: Greedy, Insomniac. Bonds: Adventurer, Immigrant, Attractive. Occupation: Healer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Heward Emsworth, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)14 (+2) 10 (+0)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 17000 cp.


Social Check DCs


Trym Carlisle, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and sports empty pouches on his belt. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are likewise violet. His teeth are white and perfect.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born several months after his mother was called into army service. A few years later when the south was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Attractive, Military, Immigrant. Occupation: Roofer

Voice: Speaks like tongue is numb

Attributes [hide]

Trym Carlisle, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)6 (-2) 15 (+2)9 (-1)
Skills Animal Handling +4, Arcana +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Norman Milton, Male Human [Permalink]

Personal [hide]

Description: He wears a tan cloak and cross-gartered green stockings. He wears a colorful flower in his red hair. His brown unseeing eyes seem to look past you.

Personality: Aggressive, abrasive, and angry, Norman embodies much of what other species detest in the Humans. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs; and to share knowledge with the world

Ideals: Logical. Flaws: Disease, Antagonistic. Bonds: Attractive, Religious. Occupation: Sage

Voice: Middle-eastern accent

Attributes [hide]

Norman Milton, Male Human Fighter 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 58 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)14 (+2) 13 (+1)10 (+0)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 11
Languages Common, Infernal, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5

Possessions: 800 gp. Coral (80 gp). Eye agate (8 gp). Sardonyx (50 gp). Brown-green garnet (80 gp).


Social Check DCs


Patrick Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems. He carries a battered greatsword and tarnished bow as well. His hair is long and white with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. He wears large thick round spectacles.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born the only child of a wealthy merchant. In his 18th year, his parents were killed by a brigands raid, leaving Patrick alone in the world. After a stint in an orphanage, he was adopted. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and he feels threatened by others

Ideals: Fighting, Entrepeneur. Flaws: Fearful. Bonds: Rich, Family, Enemies. Occupation: Beggar

Voice: Middle-eastern accent

Attributes [hide]

Patrick Hadleigh, Male Human Fighter 4
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)16 (+3) 17 (+3)8 (-1)
Skills Intimidation +1, Medicine +5
Senses Passive Perception 13
Languages Common, Druidic, Goblin, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Masterwork studded leather. 1 Chain shirt. 1 Masterwork Light steel shield.


Social Check DCs

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