Clerebold Wade, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His hair, while still mostly blonde, has prominent grey streaks. He has gleaming, smiling violet eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the north his family was never financially stable. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Clerebold took refuge in the ruined castle and found the beat up sai and armor he uses now. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has decided he is irredeemable.
Ideals: Passionate, Joker. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Ploughman
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 30000 cp. 1 Minor magic item.
Balimaar Gracey, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has wavy blonde hair. He has several tiny amethyst earrings on each ear.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has worked as a Spice Merchant like his father before him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business
Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Rich, Job. Occupation: Spice Merchant
Voice: Speaks in third person
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Auran, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 13000 cp. Aquamarine (200 gp).
Raymond Holton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing colorful clothing, dressed as a Carpenter. His hair is black and very short. His thin eyebrows rest above his beady hazel eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He got into the Carpenter business at a young age. His childhood dream was to be a Ruler, but he was a colossal failure. He inherited the family business which he has now maintained for 3 years.
Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son
Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Carpenter
Voice: Slow speaker
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 49 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Halfling, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 300 gp. Black opal (1100 gp). Blue sapphire (1100 gp). Red spinel (110 gp). Azurite (8 gp). 1 Minor magic item.
Manfred Clayden, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a brown and tan robe with the hood down. He has a small bristly mustache and wavy golden hair. He is very pretty but has cold, dead eyes.
Personality: He has always had a great fascination with Human culture. He uses divination through singing.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his 17th year, his parents were killed by a giants raid, leaving Manfred alone in the world. After a stint in an orphanage, he was adopted. He was granted psionic powers by his dying sister.
Motivation: He has a rivalry with the Church that dominates his actions; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Religious, Enemies. Occupation: Brewer
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 100 gp. Amber (90 gp). 1 Minor magic item.
Adelard Westbrook, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest, and carries hand crossbows. He has styled his red hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.
Personality: He is overprotective of those who hire his services. He is an amazing painter.
History: He was born at the edge of vast island. His father took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.
Motivation: A need for knowledge about a nearby landmark; and he has money and likes to spend it
Ideals: Fighting, Gifted. Bonds: Guardian, Nature, Rich, Adventurer. Occupation: Roofer
Voice: Old Prospector
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 7 (-2) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
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