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NPC Generator

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Advanced [show]


Hugh Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow shirt with thin grey vertical stripes and green pants. He has a moderate pudge and is not very fit. He wears his white hair up in a very large beehive style do. His blue eyes are slightly larger than normal.

Personality: Hugh is depressed about a lot of things. He tends to be a nihilist. He feeds upon the attention of others.

History: Born in the west his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cook. He inherited the family business which he has now maintained for 12 years.

Motivation: He wants to get laid; and he's attracted to the pc

Flaws: Depressed. Bonds: Attractive, Poor, Job, Has a crush. Occupation: Cook

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hugh Allerton, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)8 (-1) 14 (+2)12 (+1)
Skills Arcana +1, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Large well-done wool tapestry (500 gp). Gold dragon comb with red garnet eye (600 gp).


Social Check DCs


Nicholas Palomarez, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears light armors faded through time and improper care. With bright golden hair and a scraggly beard. He has gleaming, smiling gray eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is lazy and tries to find solutions quickly.

History: Nicholas was raised in a hard working conservative environment. He worked as a nervous Carter and found it very stressful. He has worked as a Carter like his father before him.

Motivation: Expand his business; and sabotage a competitor

Ideals: Joker. Flaws: Lazy. Bonds: Job, Criminal record. Occupation: Carter

Voice: Boston accent

Attributes [hide]

Nicholas Palomarez, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 4 (-3)15 (+2) 11 (+0)14 (+2)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Ernest Weld, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear grey tank tops with black pants. His golden hair is slicked back into a classic pompadour. His brown unseeing eyes seem to look past you.

Personality: He likes to make people angry or surprised. He is frequently practicing swordplay.

History: Born to a pair of adventurers, Ernest grew up listening to his mother's many stories. Ernest abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic. Flaws: Disease, Antagonistic. Bonds: Military, Adventurer. Occupation: Masseuse

Voice: Boston accent

Attributes [hide]

Ernest Weld, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)11 (+0) 14 (+2)15 (+2)
Skills Arcana +2, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Rolf Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, and carries maces. He has shaved his head bald. He has several tiny emerald earrings on each ear.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. The war was a terrible time for him, and Rolf does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He feels kind of lost in life.

Ideals: Fighting. Flaws: Selfish, Depressed. Bonds: Rich, Military. Occupation: Sailor

Voice: Spits words with contempt

Attributes [hide]

Rolf Gentry, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)10 (+0) 14 (+2)11 (+0)
Skills Acrobatics +5, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1700 sp.


Social Check DCs


Richard Ryland, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak, and he perpetually has his monstrous two handed axe ready. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a minor phobia of water and hates getting wet.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Richard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Richard's mother didn't care for him much, and the feeling was mutual. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Fighting, Gifted. Flaws: Antagonistic, Fearful. Occupation: Navigator

Voice: Eastern European accent

Attributes [hide]

Richard Ryland, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)11 (+0) 11 (+0)14 (+2)
Skills Performance +4, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2400 sp.


Social Check DCs

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