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NPC Generator

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Advanced [show]


William Hampton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a perfectly clean shirt and pair of pants. He keeps his silver hair in a flapper bob. His skin is flawless and his amber eyes scan people very quickly.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He enjoys reading and quiet.

History: William lived on a farm with his father, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Logical, Philantrophist, Impeccable. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Sculptor

Voice: Irish accent

Attributes [hide]

William Hampton, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)15 (+2) 12 (+1)14 (+2)
Skills Deception +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Theodoric Conway, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is dressed in a clean violet cloak covering his clean studded leather, and is pretty ugly. His moppish chestnut hair is in a traditional bowl cut. His eyes are amber.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Flattery will make him almost putty in your hands.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His first spouse was a Cartwright, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was granted psionic powers by his dying sister.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Philantrophist, Gifted. Flaws: Ugly, Selfish. Bonds: Family. Occupation: Doctor

Voice: Soft and mumbly

Attributes [hide]

Theodoric Conway, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)12 (+1) 10 (+0)13 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 400 gp. Old masterpiece painting (400 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs


Conrad Denholm, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his hand crossbow. His red hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born into a rich family. He dropped out of school before completing his studies. He now mingles about in high society.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Roofer

Voice: growls and snarls, animalistic

Attributes [hide]

Conrad Denholm, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)11 (+0) 17 (+3)13 (+1)
Skills Arcana +2, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 40000 sp.


Social Check DCs


Arnold Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has wavy golden hair. His eyes are likewise amber.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Arnold lived on a farm with his father, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Arnold grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Arnold. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable.

Ideals: Justice. Bonds: Attractive, Nature, Criminal record, Family. Occupation: Junk Dealer

Voice: Laughs frequently while speaking

Attributes [hide]

Arnold Gracey, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)8 (-1) 15 (+2)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Banded agate (15 gp). Deep blue spinel (600 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Henry Coombs, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears many layers of old clothing at all times. His red hair is drawn into a tight pony tail with a rose scrunchie. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born at the edge of vast island. There was a wharf not far from home where he often wandered off to fish. He has drifted from career to career and currently works as a Mortician.

Motivation: His religion dominates his actions.

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Religious, Nature, Job. Occupation: Mortician

Voice: Speaks with lips pursed

Attributes [hide]

Henry Coombs, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)15 (+2) 11 (+0)8 (-1)
Skills Sleight of Hand +2, Survival +2
Senses Passive Perception 10
Languages Common, Celestial, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Malachite (11 gp). Deep blue spinel (800 gp). Deep green spinel (110 gp).


Social Check DCs

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