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Advanced [show]


Theobald Anderton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and wears a tight fitting pastel shirt and pants. His left leg appears badly burned and disfigured. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Theobald studied abroad. After coming to the age of reason, Theobald took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Gifted. Flaws: Insane, Antagonistic. Occupation: Doctor

Voice: Pronounces difficult words wrong

Attributes [hide]

Theobald Anderton, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)12 (+1) 16 (+3)12 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 200 gp. Alexandrite (1200 gp). Rose (80 gp). Violet garnet (1200 gp).


Social Check DCs


William Peyton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male dresses like a well dressed Barkeep does. He is tall, broad shouldered and powerfully built. He sports a flattop hair cut. His eyes are violet and he is always smoking a pipe.

Personality: He is fixated on the number 6. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. His family was turned out during the war. He and his family wandered east to less war torn lands. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Fighting, Justice. Flaws: Insane, PTSD. Bonds: Job. Occupation: Barkeep

Voice: Irish accent

Attributes [hide]

William Peyton, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)14 (+2) 11 (+0)15 (+2)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 10
Languages Common, Gnoll, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1500 sp. Brown-green garnet (40 gp). Chrysoprase (50 gp). Freshwater pearl (4 gp).


Social Check DCs


Gunter Tyndall, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are gray and he is always smoking a pipe.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Passionate, Fighting, Gifted. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Locksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Gunter Tyndall, Male Human Fighter 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)15 (+2) 13 (+1)11 (+0)
Skills Perception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 1000 sp. Carnelian (40 gp).


Social Check DCs


Bertram Lindsay, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears an entirely green suit with black socks and a vest with buckled shoes, and his gloved hand is found clutching a shortbow. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His brown eyes dart from person to person.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Bertram is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born into a rich family. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now mingles about in high society.

Motivation: He loathes his own lifestyle; and he is greedy

Flaws: Cynical, Racist, Depressed. Bonds: Family, Rich. Occupation: Spice Merchant

Voice: Mousy voice

Attributes [hide]

Bertram Lindsay, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)11 (+0) 10 (+0)11 (+0)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Thieves’ tools. 1 Masterwork Musical instrument. 1 Masterwork Thieves’ tools.


Social Check DCs


Cory Heiser, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears skinny pants and wears a white and violet robe with the hood down. He has done his best to style his golden hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Cory is depressed about a lot of things. He tends to be a nihilist. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born the only child of a wealthy merchant. He has had some formal writing training, and achieved minor success. He hasn't been sleeping well lately.

Motivation: He feels kind of lost in life; and retire the richest man in the east

Ideals: Philantrophist, Entrepeneur, Artistic. Flaws: Insomniac, Depressed. Occupation: Ploughman

Voice: Thin and wheezing

Attributes [hide]

Cory Heiser, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)13 (+1) 10 (+0)10 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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