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NPC Generator

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Advanced [show]


Norman Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a hunchback. His long auburn hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: Calm and collected, he is a well trained Junk Dealer. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Norman was raised in a hard working conservative environment. He worked as a nervous Junk Dealer and found it very stressful. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To be a Miller again; and balancing his hectic life and new junk dealer responsibilities is difficult

Ideals: Logical. Flaws: Ugly. Bonds: Job, Has a crush, Adventurer. Occupation: Junk Dealer

Voice: Sore throat, cough

Attributes [hide]

Norman Palomarez, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)13 (+1) 11 (+0)11 (+0)
Skills Athletics +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Miles Wakefield, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a blue costume with the symbols of death on his torso. He has auburn hair. He has several tiny amber earrings on each ear.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with finding treasure.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Miles was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Miles decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and he has money and likes to spend it

Ideals: Artistic. Flaws: Insomniac. Bonds: Rich, Adventurer, Criminal record. Occupation: Hunter

Voice: Italian accent

Attributes [hide]

Miles Wakefield, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)12 (+1) 13 (+1)15 (+2)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10000 cp. 1 Half-Plate.


Social Check DCs


Richard York, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears baggy black pantaloons and a grey scarf. His white hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born the only child of a wealthy merchant. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the south

Ideals: Joker, Fighting, Entrepeneur, Gifted. Flaws: Ugly. Occupation: Fletcher

Voice: Mousy voice

Attributes [hide]

Richard York, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)16 (+3) 12 (+1)11 (+0)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Aquan, Gnoll, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Adelard Kendall, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear grey tank tops with black pants. He is muscular with a powerful set of arms. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the east. From there he went from mercenary job to mercenary job. Since then, he has sought to make the best of life.

Motivation: To protect his home; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Secretive. Bonds: Immigrant, Adventurer, Guardian. Occupation: Seamstress

Voice: Uses sign language

Attributes [hide]

Adelard Kendall, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 15 (+2)17 (+3)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Tim Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears tattered old clothes. Beneath his clothing is a huge mess of scar tissue. He has golden hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Addict, Antagonistic. Bonds: Slave, Enemies. Occupation: Guard

Voice: Italian accent

Attributes [hide]

Tim Mitchell, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)16 (+3) 9 (-1)12 (+1)
Skills Perception +1, Persuasion +3
Senses Passive Perception 13
Languages Common, Draconic, Druidic, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 9000 cp. Red-brown spinel (60 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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