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Advanced [show]


Randal Clapham, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a small bristly mustache and wavy blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and he is content

Ideals: Athletic, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Immigrant. Occupation: Sailor

Voice: Soft and melodious

Attributes [hide]

Randal Clapham, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. Amber (40 gp). Amethyst (40 gp). Rock crystal (40 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gomory Clare, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear ponchos typically of a light white in addition to tight pants. He has styled his golden hair well, parting it to the left. His brown eyes dart from person to person.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Gomory was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Recently the stress of being a Sailor has made it difficult for him to sleep.

Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new sailor responsibilities is difficult

Ideals: Justice. Flaws: Insomniac. Bonds: Family, Job, Religious. Occupation: Sailor

Voice: Nasally tone

Attributes [hide]

Gomory Clare, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)14 (+2) 9 (-1)15 (+2)
Skills History +4, Performance +4
Senses Passive Perception 9
Languages Common, Gnoll, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cory Sharps, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is always cut to a buzz. His violet eyes are passionate and lively.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in a small village he learned the ways of the warrior from his father. Like his father and his sister before him, after school he went straight into learning to become a Dyer. He inherited the family business which he has now maintained for 8 years.

Motivation: He is unsatisfied with his job; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job. Occupation: Dyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Cory Sharps, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Guy Merton, Male Human [Permalink]

Personal [hide]

Description: This western man is dressed in earthy colors with a green and pastel handkerchief worn on his right side. His clothes are grease stained in places. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. His eyes are amber and he is always smoking a pipe.

Personality: Calm and collected, he is a well trained Laborer. He also hits on women, regardless of circumstances.

History: He was always a brilliant, if unscrupulous mind. Like his father and his brother before him, after school he went straight into learning to become a Laborer. He has gone from town to town working and never settling down anywhere, but has fallen for a local Banker. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss; and wants his loneliness to end

Ideals: Logical. Flaws: Insane. Bonds: Poor, Immigrant, Job, Has a crush. Occupation: Laborer

Voice: Boston accent

Attributes [hide]

Guy Merton, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 11 (+0)11 (+0) 15 (+2)10 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 3200 sp. 1 Masterwork Thieves’ tools.


Social Check DCs


Randal Stafford, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses in brown turtlenecks beneath a violet coat with tan slacks and is in decent physical shape. His red hair is thinning but still full. His violet eyes peer out from beneath his wide-brimmed brown hat.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a minor phobia of water and hates getting wet.

History: A powerful wizard made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Barrister.

Motivation: A strong sense of loyalty to Human people; and expand his business

Flaws: Greedy, Fearful, Racist. Bonds: Mentor, Job. Occupation: Barrister

Voice: pre-pubescent

Attributes [hide]

Randal Stafford, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)17 (+3) 14 (+2)16 (+3)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Goblin, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 2 Smokesticks.


Social Check DCs

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