Gilbert Langdon, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Layabout. He carries with him a set of longbows, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His golden hair is greasy and uncared for. His ears are large.
Personality: His tongue was cut out and he uses sign language. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Gilbert hails from a village terrorized by illithids. His divine abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants revenge against illithids; and a deep hatred of illithids
Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly, Disease. Bonds: Enemies. Occupation: Layabout
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 12 (+1) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 300 gp.
Lance Branson, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His moppish white hair is in a traditional bowl cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He is fixated on the number 80. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Lance is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was always a brilliant, if unscrupulous mind. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Shoemaker and was forced into it by his family; and find a way to reverse the transformation of his brother
Ideals: Fighting, Athletic, Logical. Flaws: Insane. Bonds: Attractive, Family. Occupation: Shoemaker
Voice: Booming voice
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
William Thorpe, Male Human [Permalink]
Personal [hide]
Description: 6'6" and lanky with angular features, he is an attractive figure. He is typically in his Fisher uniform. His blonde hair is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: This man loves singing and to teach people singing more than just about anything. He does not trust anyone and sleeps with one eye open.
History: A powerful wizard made him what he is. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Fisher for the past few years.
Motivation: To get a good night's sleep; and he is unsatisfied with his job
Ideals: Artistic. Flaws: Insomniac. Bonds: Job, Attractive, Mentor. Occupation: Fisher
Voice: Voice breaks
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2600 sp.
Conrad Sutton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he usually wears his blue robe and has his morningstar always slung over his shoulder. His chestnut hair is thinning but still full. His violet eyes are slightly larger than normal.
Personality: He is happy with his job as a Stableman. He turns his eye from what people do, preferring to live and let live. He does not trust anyone and sleeps with one eye open.
History: His parents moved while he was still in utero so he is the first generation to be born here. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He struck the Stableman job and began his own company from there.
Motivation: Wants to open a new tavern; and further expansion of business
Flaws: Insomniac. Bonds: Attractive, Job, Immigrant, Criminal record. Occupation: Stableman
Voice: Squeaky
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Celestial, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Balimaar Harlow, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a well pressed and immaculate suit (or dress). His auburn hair is kept up in a ponytail inside a Stetson hat. He has a dull look in his brown eyes.
Personality: Balimaar is depressed about a lot of things. He tends to be a nihilist. He invites people to come help in his community garden.
History: He is the product a well kept family trust fund and as such has never really known need. From there he went from mercenary job to mercenary job. He now spends his time doing works of charity.
Motivation: An old rival family wants him found; and he is greedy
Ideals: Philantrophist. Flaws: Depressed. Bonds: Rich, Adventurer, Family. Occupation: Shoemaker
Voice: Pirate accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 4 (-3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
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