Percival Astley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He tends to wear a tan poncho over his likewise colored trousers and shirt. He has a hunchback. His silver hair is knotted and matted. His eyes are likewise amber.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with his god.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and wants to have a good time and be beloved
Ideals: Optimist, Gifted, Fighting. Flaws: Ugly. Bonds: Religious. Occupation: Server
Voice: Boston accent
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 400 gp.
Bertram Windsor, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He is bristling with hidden weapons, mostly flails and quarterstaffs. He keeps his long silver hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a ruthless business man, a trait he acquired from his mother.
History: Born in the east to a Animal Trainer, Bertram learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently he has begun working with bootleggers and crooks.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Entrepeneur. Bonds: Criminal record, Job. Occupation: Animal Trainer
Voice: French accent
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp.
Alex Adley, Male Human [Permalink]
Personal [hide]
Description: This western man wears rags and sports a simple walking cane. His clothes are grease stained in places. He has wavy silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born in the west. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was granted druidic powers by his dying sister.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Poor, Immigrant, Religious. Occupation: Animal Trainer
Voice: Dutch accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 7 (-2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Everard Stansfield, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. He is an epitome of beauty. His chestnut hair is knotted and matted. He is very pretty but has cold, dead eyes.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: His parents moved while he was still in utero so he is the first generation to be born here. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has recently gotten a pet goose that steals things from people.
Motivation: A deep hatred of brigands; and he feels that his past leaves him morally obligated to help
Bonds: Attractive, Criminal record, Enemies, Immigrant, Mentor. Occupation: Bowyer
Voice: Spits and sputters
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 7 (-2) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Infernal, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp. 1 Silk rope.
Clerebold Whitby, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His hair, while still mostly golden, has prominent grey streaks. His blue unseeing eyes seem to look past you.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He invites people to come help in his community garden.
History: Gifted from a young age, Clerebold studied abroad. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now spends his time doing works of charity.
Motivation: Wants to work out more often.
Ideals: Athletic, Philantrophist, Gifted. Flaws: Disease, Ugly. Occupation: Cook
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 12 (+1) | 7 (-2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: 300 gp. Citrine (70 gp). Amethyst (50 gp). 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.
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