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NPC Generator

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Advanced [show]


Manfred Clinton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He wears a fancy brown suit. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny jet earrings on each ear.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also is a firm believer in the manly ideal.

History: Sold as a small child to a brothel owner, Manfred was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has money and likes to spend it.

Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Rich, Mentor, Criminal record. Occupation: Bellfounder

Voice: Ums and uhs a lot

Attributes [hide]

Manfred Clinton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)8 (-1) 18 (+4)7 (-2)
Skills Animal Handling +6, Arcana +1
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 800 sp. Aquamarine (500 gp). Violet garnet (500 gp).


Social Check DCs


Balimaar Ryland, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears dull blue sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. His hair is blonde and very short. His otherwise smooth face is marked with small tiny scars.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. The war was a terrible time for him, and Balimaar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Map Maker arts, while his father instructed him in etiquette, music and courtly manner. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Joker, Gifted. Flaws: Depressed. Bonds: Military, Rich. Occupation: Map Maker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Balimaar Ryland, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)9 (-1) 8 (-1)10 (+0)
Skills Nature +1, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 60 pp.


Social Check DCs


Hugh Westbrook, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man typically wears pastel cloth garments or leather armor. With bright black hair and a scraggly beard. His face is covered beneath a completely black helmet.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He tends to his Scribe job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Scribe responsibilities is difficult; and further expansion of business

Ideals: Artistic. Bonds: Job, Religious, Mentor. Occupation: Scribe

Voice: Slow speaker

Attributes [hide]

Hugh Westbrook, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)14 (+2) 12 (+1)9 (-1)
Skills History +4, Performance +1
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. 1 Banded mail. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


John Norton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with red pants. He is physically well-built. His hair is long and auburn with streaks of white, and is pulled back with small black clips. His beard is white, braided, and well cared for. His ears are large.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He would rather hide behind his crafts than deal with other people.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. John took refuge in the ruined castle and found the beat up hammer and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is a bit of a kleptomaniac.

Ideals: Artistic. Flaws: Ugly, Emotional, Shy. Bonds: Nature. Occupation: Blacksmith

Voice: Indian accent

Attributes [hide]

John Norton, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)16 (+3) 7 (-2)15 (+2)
Skills Athletics +4, Insight +0
Senses Passive Perception 8
Languages Common, Goblin, Draconic, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Aquamarine (900 gp). Jade (60 gp).


Social Check DCs


Anthony Stratford, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fighting clothing, which leaves very little to the imagination. His black hair is slicked back into a classic pompadour. His green eyes dart from person to person to random spaces in the air.

Personality: A skeptical and narcissistic man, Anthony's first love is himself. His second love is also himself. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in a small island village. There was a wharf not far from home where he often wandered off to fish. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Fighting, Impeccable. Bonds: Religious, Nature. Occupation: Jeweler

Voice: Speaks through clenched teeth

Attributes [hide]

Anthony Stratford, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)13 (+1) 17 (+3)10 (+0)
Skills Insight +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 4000 cp. Tourmaline (100 gp). Golden pearl (100 gp). 1 Minor magic item.


Social Check DCs

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