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Advanced [show]


Frederick Blythe, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears silk and lounges about seductively. His chestnut hair is thinning but still full. His eyes are blue and he is always smoking a pipe.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a minor phobia of water and hates getting wet.

History: He was raised by priests from a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: His religion dominates his actions; and he is wracked by social anxiety

Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Religious, Mentor. Occupation: Interpreter

Voice: Old Prospector

Attributes [hide]

Frederick Blythe, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 14 (+2)9 (-1) 10 (+0)12 (+1)
Skills Acrobatics +0, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 300 gp. Fire opal (500 gp). Tiger eye turquoise (11 gp).


Social Check DCs


Roger Livingstone, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'10" and tends to wear a tan poncho over his likewise colored trousers and shirt. His red hair is singed and shortened. His eyes are a pleasant green.

Personality: Calm and collected, he is a well trained Marshal. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Roger was born in the north. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He'd like to take his coworkers down a peg; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Immigrant, Criminal record. Occupation: Marshal

Voice: Low and grunting

Attributes [hide]

Roger Livingstone, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)12 (+1) 8 (-1)6 (-2)
Skills Acrobatics +3, Perception +1
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Adelard Holton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a grey shirt with thin violet vertical stripes and tan pants. He keeps his blonde hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is lazy and tries to find solutions quickly.

History: Born to a Slave Trader, his father struggled to pay the bills. Adelard was born on a far southern desert where he grew up under the tutelage of his father, an expert Tailor. He left for the south, certain he would find work there.

Motivation: He loathes his own lifestyle; and a deep hatred of illithids

Ideals: Philantrophist. Flaws: Ugly, Lazy. Bonds: Poor, Immigrant. Occupation: Tailor

Voice: Tuts and clicks tongue

Attributes [hide]

Adelard Holton, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 5 (-3)15 (+2) 15 (+2)7 (-2)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Kody Gracey, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this northern man wears a yellow collared shirt and blue pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He sports a flattop hair cut. He is baby faced.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not trust anyone and sleeps with one eye open.

History: When he was but 3 years old his parents immigrated from the north. When Kody reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Depressed, Insomniac. Bonds: Immigrant, Military. Occupation: Sailor

Voice: Boston accent

Attributes [hide]

Kody Gracey, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)12 (+1) 10 (+0)10 (+0)
Skills Insight +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Anselm Alby, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, wearing grey shirts, loose pants, and blazers most of the time. He is muscular with a powerful set of arms. His black hair is styled in orderly dreadlocks. His eyes are likewise gray.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born at the edge of vast island. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Bounty Hunter for the past few years.

Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and sabotage a competitor

Ideals: Joker, Logical. Bonds: Attractive, Nature, Job. Occupation: Bounty Hunter

Voice: Aggressive tone

Attributes [hide]

Anselm Alby, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)10 (+0) 12 (+1)16 (+3)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 6000 sp.


Social Check DCs

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