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Advanced [show]


Drogo Rutherford, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a Stetson hat to cover his moderate length black hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised in a white middle class family as the only child. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting drow, the young Drogo began to lead the lost caravan. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Ideals: Optimist, Entrepeneur. Flaws: Mundane. Bonds: Poor, Enemies. Occupation: Sellsword

Voice: Spits and sputters

Attributes [hide]

Drogo Rutherford, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills Insight +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 16000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A roughly beaten golden orb (150 gp).


Social Check DCs


Raymond Thornton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a blue shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His black hair is cut short. His gray eyes are slightly larger than normal.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Raymond grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Raymond. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to have a good time and be beloved; and he has comitted a past crime that haunts him to this day

Ideals: Optimist. Flaws: Shy, Disease. Bonds: Criminal record, Family. Occupation: Crown-heir

Voice: Farmer accent

Attributes [hide]

Raymond Thornton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)10 (+0) 14 (+2)15 (+2)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2200 sp.


Social Check DCs


Percival Blackwood, Male Human [Permalink]

Personal [hide]

Description: This man wears rags and sports a simple walking cane, and sports empty pouches on his belt. His silver hair is greasy and uncared for. His eyes are likewise hazel.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Percival was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He inherited the family business which he has now maintained for 6 years.

Motivation: Sabotage a competitor; and he feels kind of lost in life

Flaws: Ugly, Depressed, Impulsive, PTSD. Bonds: Poor, Job. Occupation: Bather

Voice: Sounds elderly

Attributes [hide]

Percival Blackwood, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)15 (+2) 17 (+3)12 (+1)
Skills Acrobatics +5, Religion +4
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 15000 cp.


Social Check DCs


Lance Spaulding, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is portly but not overly obese. His brown hair is braided into rings. His skin is flawless and his violet eyes scan people very quickly.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to a criminal king-pin and mafia family Like his father and his sister before him, after school he went straight into learning to become a Sailor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Sailor responsibilities is difficult; and he has decided he is irredeemable

Ideals: Disciplined. Bonds: Adventurer, Attractive, Criminal record, Job. Occupation: Sailor

Voice: Ums and uhs a lot

Attributes [hide]

Lance Spaulding, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 4 (-3)10 (+0) 13 (+1)13 (+1)
Skills Nature +2, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp.


Social Check DCs


Gomory Hayes, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. His chestnut hair is cut short with large spiked bangs in the front. His eyes are a pleasant gray.

Personality: He is happy with his job as a Assassin. He turns his eye from what people do, preferring to live and let live. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Assassin and found it very stressful. He was always very intelligent and has formed a secret society of specialists.

Motivation: He'd like to take his coworkers down a peg; and he seems to be bored by most things

Flaws: Ugly, Mundane, Secretive. Bonds: Job, Slave. Occupation: Assassin

Voice: Loud with bravado

Attributes [hide]

Gomory Hayes, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 10 (+0)15 (+2) 8 (-1)14 (+2)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 9
Languages Common, Infernal, Elven
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Moss agate (5 gp). Citrine (20 gp). Sard (20 gp). Iolite (20 gp). 1 Minor magic item.


Social Check DCs

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