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Advanced [show]


Geoffrey Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of sickles, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. He has a dull look in his hazel eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He enjoys reading and quiet.

History: Gifted from a young age, Geoffrey studied abroad. Brilliant and gifted he never wanted to apply himself. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Logical, Gifted. Flaws: Cynical. Bonds: Attractive. Occupation: Weaver

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Geoffrey Cholmondeley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 15 (+2)8 (-1) 16 (+3)11 (+0)
Skills Arcana +1, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: Blue quartz (12 gp). Deep green spinel (110 gp). 1 Breastplate. 1 Darkwood Shield.


Social Check DCs


Wymar Atterton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a yellow collared shirt and black pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He keeps his red hair in a flapper bob. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he acts the brute, he is far gentler than he would appear. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He comes from a rich northern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Fighting, Entrepeneur. Bonds: Rich, Nature, Adventurer. Occupation: Gardener

Voice: Sleepy voice

Attributes [hide]

Wymar Atterton, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)9 (-1) 10 (+0)11 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Heward Whitby, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a large white jacket. He has done his best to style his chestnut hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Heward lived on a farm with his mother, near the main road leading to a nearby town. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He now spends his time doing works of charity.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his brother

Ideals: Philantrophist, Fighting, Gifted. Flaws: Insane. Bonds: Nature, Family. Occupation: Soapmaker

Voice: Old Prospector

Attributes [hide]

Heward Whitby, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)14 (+2) 12 (+1)10 (+0)
Skills Acrobatics +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Deep blue spinel (600 gp).


Social Check DCs


Hunter Yeardley, Male Human [Permalink]

Personal [hide]

Description: He wears a white collared shirt and grey pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He is portly but not overly obese. His moppish white hair is in a traditional bowl cut. He has several tiny topaz earrings on each ear.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not trust anyone and sleeps with one eye open.

History: A powerful slaver made him what he is. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure.

Ideals: Joker. Flaws: Insomniac. Bonds: Rich, Mentor, Nature. Occupation: Bricklayer

Voice: Excited and jittery

Attributes [hide]

Hunter Yeardley, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)11 (+0) 9 (-1)12 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp.


Social Check DCs


William Harper, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He sports a flattop hair cut. He wears an eyepatch.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Criminal record. Occupation: Barrister

Voice: Uses sign language

Attributes [hide]

William Harper, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills History +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs

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