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NPC Generator

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Advanced [show]


Hunter Lester, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a worn and beaten armor. He wears a Stetson hat to hide his balding. He is very pretty but has cold, dead eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a pair of adventurers, Hunter grew up listening to his father's many stories. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Hunter never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He's looking for his big break.

Bonds: Attractive, Job, In love, Adventurer, Immigrant. Occupation: Doctor

Voice: Prounounces S like Z

Attributes [hide]

Hunter Lester, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)16 (+3) 11 (+0)14 (+2)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Giant, Aquan, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Lance Harrington, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair is styled in orderly dreadlocks. He has blue eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Lance lived on a farm with his father, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has money and likes to spend it; and to reunite with his absent father

Ideals: Entrepeneur. Bonds: Guardian, Adventurer, Family, Rich. Occupation: Glassblower

Voice: Jamaican accent

Attributes [hide]

Lance Harrington, Male Human Fighter 4
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)13 (+1) 8 (-1)10 (+0)
Skills Animal Handling +1, Investigation +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


John Gresham, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He is dressed in an above average manner, and his gloved hand is found clutching a whip. His golden hair is slicked back into a classic pompadour. His eyes are a pleasant gray.

Personality: He is happy with his job as a Jeweler. He turns his eye from what people do, preferring to live and let live. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in the north his family was never financially stable. A gifted student he started as a Servant, but he got bored and became a Jeweler. After a long history of fighting, John and his spouse have recently divorced.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult.

Flaws: Antagonistic. Bonds: Attractive, Poor, Job, Mentor. Occupation: Jeweler

Voice: Middle-eastern accent

Attributes [hide]

John Gresham, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)9 (-1) 14 (+2)14 (+2)
Skills Intimidation +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 41000 sp.


Social Check DCs


Roger Anderton, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is renowned for his bright red suits and hats. He sports a flattop hair cut. His eyes are a pleasant blue.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the east to a Layabout, Roger learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Expand his business; and wants to raise his children well

Ideals: Joker, Entrepeneur. Bonds: Job, Adventurer, Family. Occupation: Layabout

Voice: Speaks with back of mouth

Attributes [hide]

Roger Anderton, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 16 (+3)16 (+3) 6 (-2)16 (+3)
Skills Athletics +4, Perception +0
Senses Passive Perception 10
Languages Common, Goblin, Celestial, Elven
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +0

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Percival Eastoft, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is typically in his Sculptor uniform. His auburn hair is slicked back into a classic pompadour. His brown eyes are passionate and lively.

Personality: He likes to make people angry or surprised. Energy wise he seems alert and responsive.

History: The child of a Architect, who enjoyed hunting, Percival was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He's also a talented Architect, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Sculptor

Voice: Speaks with a cold

Attributes [hide]

Percival Eastoft, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 17 (+3)17 (+3) 14 (+2)14 (+2)
Skills Religion +5, Stealth +2
Senses Passive Perception 12
Languages Common, Ignan, Undercommon, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs

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