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Advanced [show]


Balimaar Huckabee, Male Human [Permalink]

Personal [hide]

Description: A 6'4" western man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Balimaar took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Due to his spouse's obsession with being a Server they were divorced and he won custody of their daughter. He worked as a Courier, and he later adopted a second daughter.

Motivation: Regain custody of his daughter.

Ideals: Artistic, Gifted. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Courier

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Balimaar Huckabee, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1100 sp.


Social Check DCs


Randal Wakefield, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a simple blue robe with yellow stripes complete with hood. His tied-back hair is chestnut. He has amber eyes and a blue hat with a yellow feather.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the east to a Assassin, Randal learned a great deal about his father's area of expertise. After coming to the age of reason, Randal took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has worked as a Assassin like his father before him.

Motivation: He is unsatisfied with his job.

Ideals: Disciplined, Gifted. Bonds: Job. Occupation: Assassin

Voice: Shortens vowels

Attributes [hide]

Randal Wakefield, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 18000 cp. Chalcedony (40 gp). Chalcedony (40 gp).


Social Check DCs


Hunter Tickle, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He is renowned for his bright blue suits and hats. His tied-back hair is brown. He has gleaming, smiling gray eyes.

Personality: He is a Spice Merchant first and foremost. He believes firmly that knowledge should be universal. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's repulsed by the PC; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted, Justice. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Spice Merchant

Voice: American accent

Attributes [hide]

Hunter Tickle, Male Human Fighter 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 7 (-2)12 (+1) 14 (+2)15 (+2)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5

Possessions: 500 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Tim Kensley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment and is in decent physical shape. His red hair is styled in orderly dreadlocks. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. The war was a terrible time for him, and Tim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the east to a Sellsword, Tim learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Sellsword soon after.

Motivation: Expand his business.

Ideals: Entrepeneur, Logical. Flaws: Depressed. Bonds: Job, Military. Occupation: Sellsword

Voice: Gruff and masculine

Attributes [hide]

Tim Kensley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)12 (+1) 15 (+2)17 (+3)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Anselm Churchill, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large yellow jacket. He sports a flattop hair cut. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants to meet his childhood hero; and he is terrified, and will act out of fear

Ideals: Optimist, Artistic. Flaws: Fearful. Bonds: In love, Adventurer. Occupation: Beggar

Voice: Sensual and smooth

Attributes [hide]

Anselm Churchill, Male Human Fighter 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 15 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)10 (+0) 15 (+2)14 (+2)
Skills Animal Handling +5, Athletics +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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