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NPC Generator

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Advanced [show]


Bertram Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has dyed his greying brown hair a little too much giving a sharp brown color. His amber eyes are slightly larger than normal.

Personality: This man loves music and to teach people music more than just about anything. He is obsessed with a lost civilization.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He now mingles about in high society.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Artistic. Bonds: Attractive, Adventurer, Rich, Job. Occupation: Shepherd

Voice: Slurs words

Attributes [hide]

Bertram Anderton, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)14 (+2) 14 (+2)16 (+3)
Skills Religion +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Ignan, Druidic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1100 sp.


Social Check DCs


Peter Milton, Male Human [Permalink]

Personal [hide]

Description: A 5'9" eastern man, he dresses in collared shirts and wears a proper scarf over his head. He wears a colorful flower in his red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Peter was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Peter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: He wants revenge against giants.

Flaws: Insane. Bonds: Attractive, Enemies, Poor, Adventurer. Occupation: Navigator

Voice: Scratchy, weak

Attributes [hide]

Peter Milton, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Trey Clifford, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears rags and sports a simple walking cane. His red hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Eccentric and domineering, Trey will drive conversation. Further he is a bit of a stoner and is frequently out of it.

History: He was born at the edge of vast plains. Trey was born on a far southern plains where he grew up under the tutelage of his father, an expert Server. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy.

Ideals: Extrovert. Flaws: Ugly, Addict. Bonds: Poor, Nature, Immigrant. Occupation: Server

Voice: Speaks with squeezed throat

Attributes [hide]

Trey Clifford, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)11 (+0) 14 (+2)15 (+2)
Skills Deception +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Hubert Yeardley, Male Human [Permalink]

Personal [hide]

Description: A 5'6" western man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: A skeptical and narcissistic man, Hubert's first love is himself. His second love is also himself. He is lazy and tries to find solutions quickly.

History: Hubert was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Lazy. Bonds: Poor. Occupation: Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Hubert Yeardley, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)7 (-2) 13 (+1)11 (+0)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Clerebold Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, and he perpetually has his shortbow ready. He sports a long chestnut beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.

Personality: Calm and collected, he is a well trained Shepherd. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has achieved small success as a Shepherd.

Motivation: Money/treasure; and expand his business

Ideals: Fighting. Flaws: Forgetful. Bonds: Attractive, Job, Rich. Occupation: Shepherd

Voice: Smoker's lung

Attributes [hide]

Clerebold Eastoft, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)13 (+1) 13 (+1)13 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp.


Social Check DCs

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