Geoffrey Tatum, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a white and black robe with the hood down. He carries with him a set of sickles on his belt, each one with a amethyst on the hilt. His auburn hair is matted, messy, and big. He wears crescent spectacles with a black brim.
Personality: He speaks before he thinks and is too direct. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and someone believes him a fraud
Ideals: Fighting, Joker. Flaws: Ugly, Impulsive. Occupation: Tailor
Voice: German accent
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp.
Norman Gracey, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears baggy brown pantaloons and a blue scarf. With a patchy silver beard and wild silver hair. He has a dull look in his violet eyes.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: From birth he was tutored by a cruel and relentless mentor. Over the years he perfected his riding and shooting skills. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels threatened by others; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Philantrophist. Flaws: Fearful. Bonds: Criminal record, Mentor, Nature. Occupation: Blacksmith
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 8 (-1) | 17 (+3) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Halfling, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 14000 cp.
Odo Gyula, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his axe, and his gloved hand is found clutching a axe. His hair is blonde and very short. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a Stableman first and foremost. He believes firmly that knowledge should be universal. He is lazy, self-centered, vain, and jealous.
History: When he was but 3 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has drifted from career to career and currently works as a Stableman.
Motivation: Sabotage a competitor; and further expansion of business
Flaws: Selfish. Bonds: Attractive, Job, Immigrant. Occupation: Stableman
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Half-Plate. 1 Chain shirt. 1 Darkwood Buckler.
Tim Allerton, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears a black coat over a red low-cut shirt, and a small hat upon his head, and his gloved hand is found clutching a falchion. He wears a small hat to hide his balding. His face is scarred and worn.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is skeptical of what others tell him and is slow to trust.
History: He was born on a small isolated farm. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.
Motivation: He is a bit of a kleptomaniac.
Flaws: Ugly, Sensitive, Shy. Bonds: Nature, Criminal record. Occupation: Bellfounder
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp.
Patrick Cooper, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears baggy blue pantaloons and a brown scarf. His chestnut hair and beard is wavy and long. His fierce violet eyes like to dwell on things.
Personality: He is almost excessively polite to everyone, even when angry. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Patrick was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wishes to resurrect an old love; and he has passion for adventuring and risk
Flaws: Shy. Bonds: Rich, Job, Adventurer, In love. Occupation: Jeweler
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Auran
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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