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Advanced [show]


Shane Kirby, Male Human [Permalink]

Personal [hide]

Description: He usually wears his green robe and has his rapier always slung over his shoulder. He is physically well-built. His chestnut hair has been sun bleached extensively. His green eyes are passionate and lively.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the west to a Animal Trainer, Shane learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Animal Trainer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to get laid; and nothing but the best is good enough for him

Ideals: Impeccable, Joker. Flaws: Ugly. Bonds: Job, Has a crush. Occupation: Animal Trainer

Voice: Relaxed voice

Attributes [hide]

Shane Kirby, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)5 (-3) 13 (+1)14 (+2)
Skills Animal Handling +3, Nature -1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Balimaar Elton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is cut short with large spiked bangs in the front. He has gleaming, smiling amber eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. As long as the job gets done he does not care how it got done.

History: The child of a Carter, who enjoyed hunting, Balimaar was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Balimaar took refuge in the ruined castle and found the beat up spear and armor he uses now. Since then, he has sought to make the best of life.

Motivation: He feels that his past leaves him morally obligated to help; and he is content

Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Mayor

Voice: Complex vocabulary, royal

Attributes [hide]

Balimaar Elton, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)14 (+2) 13 (+1)15 (+2)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Gnoll, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Old masterpiece painting (500 gp). 6 Acid flasks. 3 Holy water. 2 Tanglefoot bags. 3 Thunderstones.


Social Check DCs


Ralf Tattersall, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a fine chain shirt which he covers with black colored cloaks and clothing. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Wants his loneliness to end; and to settle down with his crush

Ideals: Entrepeneur, Persistence. Flaws: Ugly, Insane. Bonds: Has a crush. Occupation: Crown-heir

Voice: Draws out vowels

Attributes [hide]

Ralf Tattersall, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)13 (+1) 11 (+0)12 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1600 sp. Star ruby (500 gp). Rhodochrosite (10 gp). Peridot (30 gp).


Social Check DCs


Kody Watson, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear ponchos typically of a light red in addition to tight pants. He wears a feathered hat to hide his balding. He has a tattooed face.

Personality: Stoic and calm, he prefers to meditate than take action. He is a logical person and will generally grow upset if things defy logic and science.

History: He got into the Hunter business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Hunter. He left for the south, certain he would find work there.

Motivation: To be a Unemployed again; and find a way to reverse the transformation of his brother

Ideals: Disciplined, Logical. Bonds: Job, Immigrant, Family. Occupation: Hunter

Voice: Dark and ominous

Attributes [hide]

Kody Watson, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 6 (-2)10 (+0)
Skills Animal Handling +0, Religion +4
Senses Passive Perception 8
Languages Common, Druidic, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Citrine (40 gp). 1 Minor magic item.


Social Check DCs


Diggory Reed, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man tends to wear a green poncho over his likewise colored trousers and shirt. His blonde hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has all his life been fascinated with writing.

History: Diggory hails from a village terrorized by giants. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Diggory began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by giants. Diggory was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He wants revenge against giants.

Ideals: Optimist, Artistic, Entrepeneur. Flaws: Ugly. Bonds: Enemies. Occupation: Stableman

Voice: Sounds elderly

Attributes [hide]

Diggory Reed, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)13 (+1) 8 (-1)13 (+1)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs

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