Alexandre Compton, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He carries with him a set of tridents, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is able to make almost anything out of random pieces of junk.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He is untrained/undisciplined, which makes him dangerous.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business
Ideals: Fighting, Gifted, Artistic. Flaws: Insane, Disease. Occupation: Banker
Voice: Italian accent
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 50 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 18 (+4) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Henry Redfield, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear flannel. His brown hair is drawn into a tight pony tail with a skull scrunchie. He tend to wears goggles to shield his eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Henry hails from a village terrorized by giants. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Someone believes him a fraud; and he is greedy
Flaws: Antagonistic, PTSD. Bonds: Enemies, Adventurer, Rich. Occupation: Shepherd
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp.
Gunter Blakeley, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. His skin is fair and his fingers are delicate and long. He sports a flattop hair cut. He wears crescent spectacles with a black brim.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also has developed a complete distrust of the Shoemaker profession.
History: He was born to loving parents in a slum to the west. A gifted student he started as a Shoemaker, but he got bored and became a Knight. By chance he met his brother recently and the two have been together since.
Motivation: He's in love; and balancing his hectic life and new knight responsibilities is difficult
Flaws: Selfish. Bonds: Job, Poor, Family, Has a crush. Occupation: Knight
Voice: Farmer accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 90 pp. Blue quartz (12 gp). Red spinel (60 gp).
Richard Woods, Male Human [Permalink]
Personal [hide]
Description: 6'3" and muscular, this western man wears a lot of dark rich colors, with gold accents. His hair is short and black. He has a tattooed face.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He served in the navy to pay for his family's outstanding loans. His childhood dream was to be a Fortune-teller, but he was a colossal failure. He ran away from his former home and has been making his living as a Priest for the past few years.
Motivation: To be a Fortune-teller again.
Ideals: Athletic, Impeccable. Bonds: Attractive, Military, Job. Occupation: Priest
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 11 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 17 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Auran, Draconic, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 20000 sp.
Rolf Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His silver hair is kept up in a ponytail inside a wide-brimmed hat. His green eyes have a joyful gleam in them most of the time.
Personality: He can speak with the recently deceased. He misses his home and complains about the freezing weather, even in summer.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He then took over the family business and is one of the better Body Guard for hire.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Immigrant, In love, Job. Occupation: Body Guard
Voice: Whispers
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5
Possessions: 1400 sp. 1 Everburning torch. 3 Smokesticks. 2 Holy water.
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Their contribution stands as a beacon of hope for all adventurers!