Clerebold Walpole, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally well dressed albeit a few years behind the times. His moppish silver hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He would rather hide behind his crafts than deal with other people.
History: He was born on a small isolated farm. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his music dream.
Motivation: He wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Interpreter
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 8 (-1) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Roger Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He has a moderate pudge and is not very fit. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is business-like. He takes instructions and follows them to the letter. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born in a small mountains village. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now spends his time doing works of charity.
Motivation: He feels threatened by others.
Ideals: Fighting, Professionalism, Philantrophist. Flaws: Insane, Fearful. Bonds: Nature. Occupation: Courier
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Gilbert Abram, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a blue vest and prefers red and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is long and unkept. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: The child of eastern immigrants he idolized his father. From there he went from mercenary job to mercenary job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Masseuse
Voice: Pirate accent
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3100 sp.
Charles Langley, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft brown waves gently in the breeze. His golden hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.
Personality: Charles speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a pair of adventurers, Charles grew up listening to his father's many stories. He has chosen to use the inheritance that was left to him frivolously. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Athletic, Impeccable, Justice. Bonds: Rich, Adventurer. Occupation: Butcher
Voice: Gruff and masculine
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 17 (+3) | 6 (-2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 10 pp. Gold dragon comb with red garnet eye (800 gp).
Robert Cooper, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His golden hair is braided into rings. He tend to wears goggles to shield his eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Robert is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was raised by priests from a young age. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: Doesn't want to be a Gardener and was forced into it by his family; and his relatives are trying to arrange a marriage
Bonds: Attractive, Immigrant, Family, Religious, Mentor. Occupation: Gardener
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 7 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!