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Advanced [show]


Anselm Brandon, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a blue cloak and cross-gartered pastel stockings. His tied-back hair is blonde. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He loves telling others what to do and how they should feel about things. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Anselm was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Anselm decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A rival would like him out of the picture; and he is compelled to act according to his religious beliefs

Ideals: Opinionated. Bonds: Poor, Criminal record, Religious, Enemies. Occupation: Courier

Voice: Mousy voice

Attributes [hide]

Anselm Brandon, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 13 (+1)15 (+2) 11 (+0)15 (+2)
Skills Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 50 pp.


Social Check DCs


Odo Hayley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has a slight overbite and is overall scrawny. With a patchy auburn beard and wild auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Odo was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Detective, but doesn't like to broadcast it.

Motivation: To reunite with his old friends; and wants a kiss

Flaws: Ugly. Bonds: Has a crush, Job, Adventurer. Occupation: Slave Trader

Voice: Spanish accent

Attributes [hide]

Odo Hayley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)11 (+0) 15 (+2)14 (+2)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 900 sp.


Social Check DCs


Bertram Palomarez, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a grey vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his grey boots flare out at the collars. His brown hair is knotted and matted. His hazel eyes lackadaisically let the world flow into them.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Bertram was born in the north. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage

Ideals: Artistic, Persistence, Entrepeneur. Bonds: Adventurer, Family. Occupation: Sculptor

Voice: American accent

Attributes [hide]

Bertram Palomarez, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)10 (+0) 6 (-2)14 (+2)
Skills Medicine +0, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Deep green spinel (60 gp). Red garnet (60 gp).


Social Check DCs


Hugh Dayton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is slicked back into a classic pompadour. His hazel eyes lackadaisically let the world flow into them.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a Mortician, his father struggled to pay the bills. A gifted student he started as a Mortician, but he got bored and became a Bricklayer. He moves from town to town, unable to find a place to settle.

Motivation: He desires power and/or immortality; and to be a mortician again

Ideals: Joker. Bonds: Poor, Job, Immigrant, Adventurer. Occupation: Bricklayer

Voice: Old Prospector

Attributes [hide]

Hugh Dayton, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)10 (+0) 13 (+1)14 (+2)
Skills History +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 42000 sp. Deep green spinel (160 gp). Sard (40 gp). 1 Minor magic item.


Social Check DCs


Godfrey Middleton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears a grey shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His silver hair is braided into rings. His eyes are violet and he is always smoking a pipe.

Personality: Stoic and calm, he prefers to meditate than take action. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Godfrey hails from a village terrorized by orcs. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Days after completing his studies, news broke out that his hometown was attacked by orcs. Godfrey was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He is content; and he seems to be bored by most things

Ideals: Disciplined, Joker. Flaws: Mundane. Bonds: Enemies, Rich. Occupation: Slave Trader

Voice: Irish accent

Attributes [hide]

Godfrey Middleton, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 17 (+3)13 (+1) 16 (+3)11 (+0)
Skills Athletics +5, Stealth +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs

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