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NPC Generator

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Advanced [show]


Ralf Browning, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this northern man wears a grey costume with the symbols of strength on his torso. He wears a Stetson hat to cover his moderate length silver hair. His eyes are amber.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Athletic, Optimist, Gifted. Flaws: Disease. Bonds: Job. Occupation: Armorer

Voice: Slurs words

Attributes [hide]

Ralf Browning, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)14 (+2) 14 (+2)15 (+2)
Skills History +4, Insight +4
Senses Passive Perception 12
Languages Common, Giant, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 24000 cp. Alexandrite (600 gp). Banded agate (12 gp).


Social Check DCs


Dustin Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears bulky white painted plate armor. His tied-back hair is blonde. He wears large thick round spectacles.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is able to fit into much smaller and tighter spaces than normal.

History: Dustin lived on a farm with his father, near the main road leading to a nearby town. His father was a mechanic, and taught him how to fix just about anything. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent father.

Ideals: Gifted, Persistence. Flaws: Ugly, Shy. Bonds: Family. Occupation: Mercenary

Voice: Strong lisp

Attributes [hide]

Dustin Hayhurst, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)17 (+3) 10 (+0)15 (+2)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Terran, Aquan, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Jade (140 gp). Amber (140 gp). Sardonyx (80 gp).


Social Check DCs


Cory Kimberley, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a violet shirt with thin brown vertical stripes and yellow pants. His whole body is exceptionally muscular. His chestnut hair is matted, messy, and big. He wears a mask on his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He always tries to repair and not replace. It was this mentality that drove him into the Bellfounder business.

History: He was born at the edge of vast mountains. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has passion for adventuring and risk.

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Immigrant, Nature. Occupation: Bellfounder

Voice: Hollow voice

Attributes [hide]

Cory Kimberley, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 13 (+1)14 (+2)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Thomas Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears light armors faded through time and improper care. His long black hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a font of random trivia from the lore and stories he has discovered

History: He was born the only child of a wealthy merchant. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.

Motivation: To share knowledge with the world; and expand his business

Ideals: Logical, Entrepeneur. Flaws: PTSD. Bonds: Job. Occupation: Fortune-teller

Voice: Speaks with squeezed throat

Attributes [hide]

Thomas Fawcett, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)10 (+0) 13 (+1)12 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 8000 cp. Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs


Odo Tickle, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His black hair, when down, is lengthy. His violet eyes are slightly larger than normal.

Personality: Aggressive, abrasive, and angry, Odo embodies much of what other species detest in the Humans. He would rather hide behind his crafts than deal with other people.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Odo reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now owns his own business.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Military, Job. Occupation: Tailor

Voice: Speaks with a cold

Attributes [hide]

Odo Tickle, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 10 (+0)11 (+0) 16 (+3)9 (-1)
Skills Arcana +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 1600 sp.


Social Check DCs

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