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NPC Generator

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Advanced [show]


Rolf Snowdon, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his auburn hair up in a very large beehive style do. He has gleaming, smiling amber eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to fit into much smaller and tighter spaces than normal.

History: Rolf was raised in a hard working conservative environment. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Sabotage a competitor; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Debt. Occupation: Marshal

Voice: Relaxed voice

Attributes [hide]

Rolf Snowdon, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)11 (+0) 17 (+3)15 (+2)
Skills Nature +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Chad Windsor, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears clothing that is held on in multiple layers but all of it is in poor condition. His whole body is exceptionally muscular. His chestnut hair is still thick. He is very pretty but has cold, dead eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is an amazing painter.

History: Chad was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Bonds: Poor, Immigrant, Attractive. Occupation: Sage

Voice: Soothing and warm

Attributes [hide]

Chad Windsor, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 2900 sp.


Social Check DCs


Richard Hastings, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a lot of dark rich colors, with gold accents. He keeps his chestnut hair in a flapper bob. His eyes are a pleasant brown.

Personality: Eccentric and domineering, Richard will drive conversation. Energy wise he seems alert and responsive.

History: He was born in the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.

Motivation: Wants to work out more often; and he wants to meet his childhood hero

Ideals: Extrovert, Professionalism. Bonds: Attractive, Poor, Immigrant. Occupation: Marshal

Voice: Ums and uhs a lot

Attributes [hide]

Richard Hastings, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)11 (+0) 12 (+1)6 (-2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Drogo Dayton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He is well dressed, constantly wearing a grey suit, pastel shirt, and white tie. His golden hair is knotted and matted. He has hazel eyes.

Personality: He has always had a great fascination with Human culture. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in a small village he learned the ways of the warrior from his father. He made a point of taking high paying jobs and getting most of it up front. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Regain custody of his son; and to unite with his sister

Ideals: Gifted, Fighting. Flaws: Racist. Bonds: Adventurer, Family. Occupation: Farmer

Voice: Smoker's lung

Attributes [hide]

Drogo Dayton, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)12 (+1) 16 (+3)19 (+4)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Finely wrought small gold bracelet (70 gp). 1 Good lock. 1 Simple lock. 1 Masterwork Thieves’ tools.


Social Check DCs


Anselm Melancon, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears silk and lounges about seductively. His auburn hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich southern family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He then took over the family business and is one of the better Doctor for hire.

Motivation: Expand his business; and he has money and likes to spend it

Flaws: Antagonistic, PTSD. Bonds: Attractive, Rich, Job. Occupation: Doctor

Voice: Speaks like tongue is numb

Attributes [hide]

Anselm Melancon, Male Human Fighter 4
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)12 (+1) 15 (+2)14 (+2)
Skills Athletics +3, History +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp.


Social Check DCs

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