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NPC Generator

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Advanced [show]


Gilbert Altham, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a hunchback. His chestnut hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He takes great joy in being the best Doctor in town.

History: The child of a Seamstress, who enjoyed hunting, Gilbert was taken on many hunting expeditions. He has chosen to use the inheritance that was left to him frivolously. He has worked as a Doctor like his mother before him.

Motivation: Money/treasure; and balancing his hectic life and new doctor responsibilities is difficult

Flaws: Ugly, Racist. Bonds: Job, Nature, Rich. Occupation: Doctor

Voice: Sensual and smooth

Attributes [hide]

Gilbert Altham, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)12 (+1) 11 (+0)13 (+1)
Skills History +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Large well-done wool tapestry (500 gp). Gold dragon comb with red garnet eye (900 gp). 1 Masterwork Artisan’s tools. 1 Hourglass. 1 Small steel mirror.


Social Check DCs


Gunter Harper, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses like a well dressed Server does. He has shaved his head bald. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Flattery will make him almost putty in your hands.

History: Gifted from a young age, Gunter studied abroad. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has achieved small success as a Server.

Motivation: Wants to open a new tavern.

Ideals: Joker, Gifted. Flaws: Ugly, Selfish. Bonds: Job. Occupation: Server

Voice: American accent

Attributes [hide]

Gunter Harper, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)18 (+4) 12 (+1)17 (+3)
Skills Nature +6, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Gnome, Celestial, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Banded agate (12 gp). Tiger eye turquoise (12 gp).


Social Check DCs


Trym Trollope, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dull yellow sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. He has wavy blonde hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is mildly Human supremacist, though he does not identify as such. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in the west, but his parents moved at a very young age to the east. As a young adult he joined a group advocating for an improvement in Human conditions. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Human people; and he's repulsed by the pc

Flaws: Racist, Antagonistic. Bonds: Immigrant, Attractive, Nature. Occupation: Detective

Voice: Old Prospector

Attributes [hide]

Trym Trollope, Male Human Fighter 4
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)15 (+2) 11 (+0)11 (+0)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Common, Druidic, Ignan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Norman Kimberly, Male Human [Permalink]

Personal [hide]

Description: He typically wears blue cloth garments or leather armor. He is portly but not overly obese. He has moderate length golden hair. His face is covered beneath a completely black helmet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Gifted from a young age, Norman studied abroad. He moved from fad to fad and when he turned 15 he discovered writing. He was granted martial powers by his dying sister.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Ideals: Joker, Gifted, Artistic. Bonds: Family. Occupation: Bather

Voice: Scandinavian accent

Attributes [hide]

Norman Kimberly, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)13 (+1) 12 (+1)10 (+0)
Skills Performance +2, Stealth +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gerald Ansley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears professional attire. He has blonde hair. His eyes are gray and he is always smoking a pipe.

Personality: He is calm most of the time but flees social interaction. He is harsh and unforgiving.

History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His necromantic abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Attractive, Poor. Occupation: Laborer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerald Ansley, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 8 (-1)15 (+2) 13 (+1)17 (+3)
Skills Stealth +1, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp. 1 Masterwork studded leather.


Social Check DCs

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