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Advanced [show]


Godfrey Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He wears professional attire, and his gloved hand is found clutching a longsword. His long white hair is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Godfrey was born with his mother's beautiful face. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To prove his worth to the world; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted, Persistence. Flaws: Impulsive. Bonds: Attractive. Occupation: Shoemaker

Voice: Breathy voice

Attributes [hide]

Godfrey Cumberbatch, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 10 (+0)8 (-1) 10 (+0)15 (+2)
Skills Insight +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp. Azurite (13 gp). Azurite (13 gp). Tiger eye turquoise (13 gp).


Social Check DCs


Godfrey Remington, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears very tight pants and wife beaters, though occasionally he sports a green coat. He has moderate length red hair. His eyes are violet.

Personality: Abrasive and pushy, he has a hard time making friends. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Godfrey lived on a farm with his mother, near the main road leading to a nearby town. Cursed with unlife at a very young age, Godfrey has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his son

Flaws: Antagonistic, Disease, Shy. Bonds: Attractive, Family. Occupation: Crown-heir

Voice: Jittery and nervous

Attributes [hide]

Godfrey Remington, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)14 (+2) 13 (+1)9 (-1)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Thomas Oakley, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and he perpetually has his flail ready. His hair is auburn, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is harsh and unforgiving.

History: He comes from a rich western family. A gifted student he started as a Gardener, but he got bored and became a Animal Trainer. He's also a talented Gardener, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Animal Trainer

Voice: Slow speaker

Attributes [hide]

Thomas Oakley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)16 (+3) 10 (+0)9 (-1)
Skills Perception +2, Stealth +3
Senses Passive Perception 13
Languages Common, Terran, Auran, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Bullseye lantern. 1 Masterwork Musical instrument. 1 Hourglass.


Social Check DCs


Kody Marley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, he is not a threatening figure. His brown hair is kept up in a ponytail inside a feathered hat. His eyes are a pleasant blue.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Kody was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. During his travels, Kody and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Kody discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Kody fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Ugly, Disease. Bonds: Adventurer, Poor, Job. Occupation: Barrister

Voice: Draws out vowels

Attributes [hide]

Kody Marley, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 9 (-1)14 (+2) 16 (+3)12 (+1)
Skills Athletics +1, Intimidation +3
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +3

Possessions: 600 gp. Aquamarine (1000 gp). Violet garnet (1000 gp). Chalcedony (40 gp).


Social Check DCs


Ernest Thackeray, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He likes to wear ponchos typically of a light white in addition to tight pants. His brown hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: Prone to second guessing himself, he comes off as nervous. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic. Flaws: Ugly, Shy, Disease. Bonds: Poor, Slave. Occupation: Blacksmith

Voice: Speaks with lips pursed

Attributes [hide]

Ernest Thackeray, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)12 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 70 pp. Silver pearl (50 gp). Amethyst (50 gp). Iolite (40 gp).


Social Check DCs

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