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NPC Generator

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Advanced [show]


Clerebold Stanford, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears brown trousers with red and pastel striped suspenders. He wears various colorful collared shirts. He has a hunchback. His white hair is cut short. His eyes are likewise brown.

Personality: He is a Seamstress first and foremost. He believes firmly that knowledge should be universal. He would rather hide behind his crafts than deal with other people.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying brother.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Artistic, Gifted. Flaws: Ugly, Shy. Bonds: Job. Occupation: Seamstress

Voice: Spanish accent

Attributes [hide]

Clerebold Stanford, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)15 (+2) 14 (+2)8 (-1)
Skills Athletics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Aquan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Reynard Hayhurst, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a white collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He wears his red hair up in a very large beehive style do. His hazel unseeing eyes seem to look past you.

Personality: Reynard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born on a small isolated farm. Cursed with vampirism at a very young age, Reynard has worked very hard to control his curse. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and to find somewhere to settle down

Ideals: Disciplined. Flaws: Disease, Impulsive. Bonds: Nature. Occupation: Stableman

Voice: Can't modulate volume

Attributes [hide]

Reynard Hayhurst, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 12 (+1)11 (+0) 9 (-1)11 (+0)
Skills Medicine +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Bertram Ryley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is generally shirtless and showing off his tattooed chest. His moppish brown hair is in a traditional bowl cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A powerful slaver made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He has been saving his money to try and buy his sister's freedom.

Motivation: He is not mentally stable, and does not behave rationally; and his relatives are trying to arrange a marriage

Ideals: Passionate. Flaws: Insane. Bonds: Attractive, Job, Mentor, Family. Occupation: Mortician

Voice: French accent

Attributes [hide]

Bertram Ryley, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 12 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 5 (-3)14 (+2) 17 (+3)9 (-1)
Skills Acrobatics +3, Deception +1
Senses Passive Perception 13
Languages Common, Auran, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 14000 sp.


Social Check DCs


Aldous Addington, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He prefers to wear grey pants and tee shirts. He keeps his black hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a great chef.

History: He was born blind and as such lacked many opportunities for work. His martial abilities were realized during a raid on his village. During his travels, Aldous and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Aldous discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Aldous fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Adventurer, Criminal record. Occupation: Merchant

Voice: German accent

Attributes [hide]

Aldous Addington, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)16 (+3) 8 (-1)13 (+1)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Ignan, Abyssal, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Frederick Enfield, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears silk and lounges about seductively. His hair is long and red with streaks of white, and is pulled back with small yellow clips. His beard is white, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he has money and likes to spend it

Ideals: Athletic, Fighting. Bonds: Attractive, Adventurer, Rich. Occupation: Fisher

Voice: Eastern European accent

Attributes [hide]

Frederick Enfield, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)16 (+3) 6 (-2)8 (-1)
Skills Animal Handling +0, Medicine +0
Senses Passive Perception 8
Languages Common, Undercommon, Halfling, Terran
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 16000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs

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