Adelard Cooper, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He sports green clothing, slightly heavier than average wear. He has a hunchback. He wears his hair in dreadlocks. His thin eyebrows rest above his beady gray eyes.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has never given up on his dancing dream.
Motivation: Expand his business.
Ideals: Artistic, Entrepeneur. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Navigator
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 7000 cp.
Balimaar Langley, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears a green vest and prefers blue and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is slicked back into a classic pompadour. He is baby faced.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is afraid of women and trembles around them
History: He was born in the north, but his parents moved at a very young age to the east. He has had some formal writing training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is compelled to act according to his religious beliefs; and he is wracked by social anxiety
Ideals: Artistic. Flaws: Ugly, Secretive, Shy. Bonds: Immigrant. Occupation: Body Guard
Voice: Soft and melodious
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: Golden yellow topaz (300 gp).
Hunter Barney, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a worn and beaten armor. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He got into the Ruler business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Ruler. He got away from his former life and has fallen to alcoholism.
Motivation: His spouse's relatives view him with great suspicion; and to be a hunter again
Ideals: Opinionated. Flaws: Shy, Addict. Bonds: Job, Family. Occupation: Ruler
Voice: Soft and mumbly
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 17 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Terran, Ignan, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Adelard Royal, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and carries whips. He has shaved his head bald. He tend to wears goggles to shield his eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He used his abilities to travel the world and help people.
Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion
Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Racist. Bonds: Nature, Adventurer. Occupation: Barber
Voice: Breathy voice
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
Adelard Harper, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is cut short with large spiked bangs in the front. His eyes are blue and beady.
Personality: He is very quiet and rarely speaks above a whisper. He is able to fit into much smaller and tighter spaces than normal.
History: Adelard hails from a village terrorized by orcs. His divine abilities were realized during a raid on his village. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and someone believes him a fraud
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Enemies. Occupation: Brewer
Voice: American accent
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Tourmaline (80 gp). Alexandrite (300 gp).
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