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NPC Generator

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Advanced [show]


Godfrey Ainsley, Male Human [Permalink]

Personal [hide]

Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his rapier. He is portly but not overly obese. He has a chestnut handlebar mustache and slicked back chestnut hair. His ears are large.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is lazy and tries to find solutions quickly.

History: Godfrey was born the youngest of three triplets. His first spouse was a Painter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Bookbinder and was forced into it by his family; and wants to raise his children well

Ideals: Optimist. Flaws: Ugly, Lazy. Bonds: Family. Occupation: Bookbinder

Voice: Raspy

Attributes [hide]

Godfrey Ainsley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)12 (+1) 7 (-2)17 (+3)
Skills Arcana +3
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 3 Acid flasks.


Social Check DCs


Alexandre Barney, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His skin is also unnaturally pale. His brown hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sold as a small child to a necromancer, Alexandre was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Joker, Logical. Flaws: Ugly, Insane. Bonds: Mentor. Occupation: Mortician

Voice: Hard of hearing, loud

Attributes [hide]

Alexandre Barney, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)11 (+0) 12 (+1)15 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2800 sp.


Social Check DCs


William Kimberly, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his auburn hair in a pixie cut. His brown eyes dart from person to person.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He got into the Blacksmith business at a young age. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been a successful dealer in antiques buying low and selling high.

Motivation: Expand his business; and he is greedy

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Fearful. Bonds: Job, Rich. Occupation: Blacksmith

Voice: Aggressive tone

Attributes [hide]

William Kimberly, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)14 (+2) 13 (+1)15 (+2)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 11
Languages Common, Aquan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Hugh Spaulding, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears violet painted combat armor at almost all times. He keeps his chestnut hair in a flapper bob. His eyes are gray and he is always smoking a pipe.

Personality: Calm and collected, he is a well trained Priest. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born several months after his father was called into army service. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He ran away from his former home and has been making his living as a Priest for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Gifted. Bonds: Job, Military. Occupation: Priest

Voice: Soft and mumbly

Attributes [hide]

Hugh Spaulding, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)14 (+2) 12 (+1)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Odo Hastings, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His auburn hair is heavily combed to the right. His face is covered beneath a completely black helmet.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a font of random trivia from the lore and stories he has discovered

History: Odo hails from a village terrorized by gnolls. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Odo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Revenge.

Ideals: Logical. Bonds: Poor, Attractive, Enemies. Occupation: Brewer

Voice: Relaxed voice

Attributes [hide]

Odo Hastings, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)11 (+0) 6 (-2)11 (+0)
Skills Insight +0, Persuasion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Tiger eye turquoise (12 gp). Moss agate (12 gp). Bloodstone (20 gp).


Social Check DCs

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