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Advanced [show]


Percival Kirby, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he very much looks the part of a Gardener. He sports a long golden beard, and similarly colored long hair. His hazel eyes peer out from beneath his top blue hat.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a minor phobia of water and hates getting wet.

History: A powerful wizard made him what he is. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He tends to his Gardener job now, and dutifully fulfills any obligations he has.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Fearful. Bonds: Job, Mentor. Occupation: Gardener

Voice: growls and snarls, animalistic

Attributes [hide]

Percival Kirby, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)18 (+4) 16 (+3)12 (+1)
Skills History +6, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Abyssal, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Silver pearl (50 gp). Tiger eye turquoise (15 gp). Deep green spinel (50 gp).


Social Check DCs


Godfrey Dayton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His moppish auburn hair is in a traditional bowl cut. He wears a mask on his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Flattery will make him almost putty in your hands.

History: He was born to a criminal king-pin and mafia family There was a wharf not far from home where he often wandered off to fish. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac

Ideals: Joker. Flaws: Selfish. Bonds: Attractive, Criminal record, Nature. Occupation: Layabout

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Godfrey Dayton, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)12 (+1) 7 (-2)13 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Chalcedony (30 gp).


Social Check DCs


Guy Cornish, Male Human [Permalink]

Personal [hide]

Description: This southern man wears tattered old clothes. His clothes are grease stained in places. He keeps his black hair in a flapper bob. His eyes, though not visible through his cowl, are brown.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the north was not economically sound they moved to his current location. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer. Occupation: Mason

Voice: Australian accent

Attributes [hide]

Guy Cornish, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)15 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 11
Languages Common, Giant, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


John Denholm, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His red hair is braided into rings. His eyes, though not visible through his cowl, are hazel.

Personality: John is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He receives visions of the future at random moments

History: John was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted druidic powers by his dying sister.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Servant

Voice: Timid voice

Attributes [hide]

John Denholm, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)13 (+1) 16 (+3)13 (+1)
Skills Arcana +3, Athletics +2
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Solomon Hayes, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses in collared shirts and wears a proper scarf over his head. He has silver hair. His eyes are a pleasant blue.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also hits on women, regardless of circumstances.

History: He was raised in a forest tribe. A gifted student he started as a Spy, but he got bored and became a Architect. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spy. He hasn't told them the truth, but wants to settle down with them.

Motivation: To share knowledge with the world; and expand his business

Ideals: Logical. Flaws: Antagonistic. Bonds: Has a crush, Nature, Job. Occupation: Architect

Voice: Speaks with back of mouth

Attributes [hide]

Solomon Hayes, Male Human Fighter 5
Medium (6'3") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)14 (+2) 9 (-1)15 (+2)
Skills Deception +5, Insight +2
Senses Passive Perception 9
Languages Common, Sylvan, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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