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NPC Generator

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Advanced [show]


Gerard Benson, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His auburn hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to make people angry or surprised. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He got into the Navigator business at a young age. Over the years he perfected his riding and shooting skills. He became a Navigator soon after.

Motivation: Human compassion; and a strong sense of loyalty to human people

Flaws: Antagonistic, Fearful, Racist. Bonds: Job, Nature. Occupation: Navigator

Voice: Speaks like tongue is numb

Attributes [hide]

Gerard Benson, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)13 (+1) 5 (-3)14 (+2)
Skills Deception +4, Perception -1
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Randal Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries with him a set of lances on his belt, each one with a jet on the hilt. His white hair is singed and shortened. His fierce blue eyes like to dwell on things.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Randal is combative with any and all who dare try his patience in the slightest.

History: He was born in the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and regain custody of his daughter

Ideals: Fighting, Optimist, Justice. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Apothecary

Voice: Voice breaks

Attributes [hide]

Randal Radcliffe, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)11 (+0) 14 (+2)9 (-1)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Richard Carlyle, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a brown cloak and cross-gartered grey stockings. He is bald on top and has large black tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also is a firm believer in the manly ideal.

History: He was born in the south, but his parents moved at a very young age to the north. His family was turned out during the war. He and his family wandered south to less war torn lands. He became a Miller soon after.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Impulsive, PTSD. Bonds: Job, Immigrant. Occupation: Miller

Voice: Excited and jittery

Attributes [hide]

Richard Carlyle, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 13 (+1)17 (+3) 9 (-1)14 (+2)
Skills Animal Handling +1, Arcana +5
Senses Passive Perception 9
Languages Common, Druidic, Undercommon, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 19000 cp. 1 Climber’s kit. 1 Superior lock.


Social Check DCs


Kyle Altham, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He usually wears his white robe and has his nunchaku always slung over his shoulder. His brown hair is kept up in a ponytail inside a top hat. His violet eyes lackadaisically let the world flow into them.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is harsh and unforgiving.

History: He was born on a small isolated farm. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to find somewhere to settle down

Ideals: Logical. Flaws: Mundane, Antagonistic. Bonds: Attractive, Nature. Occupation: Mercenary

Voice: Posh accent

Attributes [hide]

Kyle Altham, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 6 (-2)17 (+3) 14 (+2)18 (+4)
Skills Acrobatics +1, Deception +6
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Ignan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +6

Possessions: 400 gp. 1 Antitoxin. 1 Smokesticks. 1 Antitoxin.


Social Check DCs


Patrick Warwick, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and is pretty ugly. His blonde hair and beard is wavy and long. He wears an eyepatch.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with his god.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. Due to his spouse's obsession with being a Sailor they were divorced and he won custody of their son. He worked as a Mason, and he later adopted a second son.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a mason and was forced into it by his family

Flaws: Ugly. Bonds: Poor, Family, Religious, Nature. Occupation: Mason

Voice: Eastern European accent

Attributes [hide]

Patrick Warwick, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)15 (+2) 18 (+4)15 (+2)
Skills Insight +6, Performance +4
Senses Passive Perception 14
Languages Common, Goblin, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Brown-green garnet (90 gp). Sard (50 gp). Alexandrite (500 gp).


Social Check DCs

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