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NPC Generator

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Advanced [show]


Shane Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears a white shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His hair is long and silver with streaks of chestnut, and is pulled back with small white clips. His beard is chestnut, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: Calm and collected, he is a well trained Tailor. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born the only child of a wealthy merchant. His arcane abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by giants. Shane was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Wishes to resurrect an old love; and balancing his hectic life and new tailor responsibilities is difficult

Ideals: Entrepeneur, Gifted. Bonds: Job, Enemies, In love. Occupation: Tailor

Voice: Draws out vowels

Attributes [hide]

Shane Dayton, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)10 (+0) 11 (+0)12 (+1)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 43000 sp. 1 Minor magic item.


Social Check DCs


Justin Brady, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His whole body is exceptionally muscular. His hair is greying and his face has many wrinkles. His face is scarred and worn.

Personality: He is calm most of the time but flees social interaction. He also hits on women, regardless of circumstances.

History: He was born the only child of a wealthy merchant. Justin was born on a far western desert where he grew up under the tutelage of his mother, an expert Barrister. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants a kiss; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Immigrant, Has a crush. Occupation: Barrister

Voice: pre-pubescent

Attributes [hide]

Justin Brady, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)10 (+0) 9 (-1)13 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 pp. Alexandrite (900 gp).


Social Check DCs


Robert Chester, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears clothing that is held on in multiple layers but all of it is in poor condition. His head has been shaved. His brown eyes lackadaisically let the world flow into them.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised in a desert tribe. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and seeks redemption

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor, Nature. Occupation: Glassblower

Voice: Pirate accent

Attributes [hide]

Robert Chester, Male Human Fighter 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 12 (+1)12 (+1) 11 (+0)8 (-1)
Skills Persuasion +2, Survival +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +0

Possessions: 500 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Old masterpiece painting (1200 gp). Old masterpiece painting (1200 gp). 1 Minor magic item.


Social Check DCs


Solomon Carlisle, Male Human [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants. His silver hair is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Solomon was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting giants, the young Solomon began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Many giants want him driven away; and he wants revenge against giants

Ideals: Impeccable, Entrepeneur. Flaws: Insane. Bonds: Poor, Enemies. Occupation: Healer

Voice: Deep voice with rolling R's

Attributes [hide]

Solomon Carlisle, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)12 (+1) 11 (+0)12 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


John Clare, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His brown hair is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He takes great joy in being the best Gardener in town.

History: He was born in the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Immigrant, Job. Occupation: Gardener

Voice: Slow speaker

Attributes [hide]

John Clare, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)10 (+0) 14 (+2)15 (+2)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Obsidian (10 gp). Pink pearl (140 gp).


Social Check DCs

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