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NPC Generator

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Advanced [show]


Dean Payton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is renowned for his bright black suits and hats. His tied-back hair is black. He wears round tiny glasses practically rammed into his face.

Personality: Confrontational and typically high on some drug or another. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A powerful necromancer made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Obtaining odd cultural Human artifacts is his passion; and balancing his hectic life and new slave trader responsibilities is difficult

Ideals: Joker. Flaws: Addict. Bonds: Mentor, Job, Adventurer. Occupation: Slave Trader

Voice: Pronounces O like U

Attributes [hide]

Dean Payton, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)7 (-2) 8 (-1)11 (+0)
Skills Deception +2, Investigation +0
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Theobald Shelly, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. His blonde hair is matted, messy, and big. His blue eyes are passionate and lively.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is lazy and tries to find solutions quickly.

History: A powerful wizard made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels that his past leaves him morally obligated to help

Ideals: Passionate, Fighting. Flaws: Ugly, Lazy. Bonds: Mentor. Occupation: Stableman

Voice: Shortens vowels

Attributes [hide]

Theobald Shelly, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 sp. 1 Half-Plate.


Social Check DCs


Bertram Hayden, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is wearing colorful clothing, dressed as a Junk Dealer. His white hair is lengthy and is close to two feet long. He has amber eyes.

Personality: Aggressive, abrasive, and angry, Bertram embodies much of what other species detest in the Humans. He always tries to repair and not replace. It was this mentality that drove him into the Junk Dealer business.

History: The child of a Painter, who enjoyed hunting, Bertram was taken on many hunting expeditions. Bertram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's repulsed by the PC; and he is wracked by social anxiety

Ideals: Persistence. Flaws: Antagonistic, Fearful. Bonds: Nature, Adventurer. Occupation: Junk Dealer

Voice: Laughs frequently while speaking

Attributes [hide]

Bertram Hayden, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 17 (+3)13 (+1)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common, Infernal, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Frederick Clive, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man usually wears his white robe and has his greatsword always slung over his shoulder and is in decent physical shape. He has a small bristly mustache and wavy red hair. His eyes are gray and he is always smoking a pipe.

Personality: He is almost excessively polite to everyone, even when angry. He has all his life been fascinated with writing.

History: He was born in the north, but his parents moved at a very young age to the west. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He left for the north, certain he would find work there.

Motivation: Doesn't want to be a Fletcher and was forced into it by his family; and marry his brother to traveling adventurers

Ideals: Artistic. Flaws: Shy. Bonds: Immigrant, In love, Family. Occupation: Fletcher

Voice: Draws out vowels

Attributes [hide]

Frederick Clive, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)11 (+0) 8 (-1)16 (+3)
Skills Intimidation +5, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Half-Plate. 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs


Heward Gladstone, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. With bright white hair and a scraggly beard. His skin is flawless and his amber eyes scan people very quickly.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a criminal king-pin and mafia family His mother took him hunting and taught him how to get in the mind of other creatures. He used his abilities to trick people and travel the world for free.

Motivation: Retire the richest man in the east; and seeks redemption

Ideals: Impeccable, Entrepeneur. Flaws: Shy. Bonds: Attractive, Criminal record, Nature. Occupation: Roofer

Voice: Soft and mumbly

Attributes [hide]

Heward Gladstone, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)9 (-1) 13 (+1)10 (+0)
Skills Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 24000 sp. Rose (50 gp). 1 Minor magic item.


Social Check DCs

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