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Advanced [show]


Gerald Braxton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Gerald will drive conversation. As long as the job gets done he does not care how it got done.

History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his absent father

Ideals: Extrovert, Professionalism. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Soapmaker

Voice: Jittery and nervous

Attributes [hide]

Gerald Braxton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)16 (+3) 12 (+1)12 (+1)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 11
Languages Common, Infernal, Gnoll, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Ernest Elton, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and red, and wears rings and necklaces with large, colorful gems, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His hair is always cut to a buzz. His eyes are likewise brown. His teeth are white and perfect.

Personality: Stoic and calm, he prefers to meditate than take action. He is lazy and tries to find solutions quickly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his mother and his brother before him, after school he went straight into learning to become a Weaver. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Disciplined. Flaws: Lazy, Disease. Bonds: Rich, Attractive, Job. Occupation: Weaver

Voice: Rolls R's

Attributes [hide]

Ernest Elton, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)7 (-2) 15 (+2)13 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp. Chrysoberyl (140 gp). Red-brown spinel (140 gp). Lapis lazuli (5 gp). 1 Minor magic item.


Social Check DCs


Shane Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. His silver hair is slicked back into a classic pompadour. His eyes are likewise amber.

Personality: Calm and collected, he is a well trained Fletcher. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His mother raised him in a mountain cabin. He made a point of taking high paying jobs and getting most of it up front. He's also a talented Barkeep, but doesn't like to broadcast it.

Motivation: He loathes his own lifestyle; and balancing his hectic life and new fletcher responsibilities is difficult

Flaws: Shy, Depressed. Bonds: Job, Nature, Adventurer. Occupation: Fletcher

Voice: Cold and demanding tone

Attributes [hide]

Shane Tattersall, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)13 (+1) 11 (+0)10 (+0)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Miles Langston, Male Human [Permalink]

Personal [hide]

Description: He likes to wear green tank tops with pastel pants. His silver hair is lengthy. He has amber eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Flattery will make him almost putty in your hands.

History: Gifted from a young age, Miles studied abroad. His father was very strict, and drilled into him lessons on being the perfect gentleman. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Regain custody of his daughter; and to end his boredom

Ideals: Impeccable, Gifted. Flaws: Selfish, Mundane. Bonds: Family. Occupation: Sculptor

Voice: Rolls R's

Attributes [hide]

Miles Langston, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)14 (+2) 11 (+0)15 (+2)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Infernal, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Don Washington, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears suspenders and white workpants. His shirt is grey, and he wears a heavy white leather apron most of the time. His blonde hair is unkempt and raggedy. He wears an eyepatch.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born in the south, but his parents moved at a very young age to the east. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by goblins. Don was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Enemies, Immigrant. Occupation: Spy

Voice: Mumbles to self between sentences

Attributes [hide]

Don Washington, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)12 (+1) 13 (+1)16 (+3)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Obsidian (15 gp). Rock crystal (60 gp). Azurite (15 gp). 1 Silk rope. 1 Climber’s kit.


Social Check DCs

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