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NPC Generator

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Advanced [show]


Gerard Marlowe, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is always cut to a buzz. His eyes are likewise green.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. A true patriot, Gerard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Gerard was raised in a hard working conservative environment. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to have a good time and be beloved; and he is unsatisfied with his job

Ideals: Gifted, Optimist. Bonds: Guardian, Military, Job. Occupation: Merchant

Voice: Uses sign language

Attributes [hide]

Gerard Marlowe, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)11 (+0) 9 (-1)14 (+2)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. Chrysoberyl (160 gp). Tourmaline (160 gp). Amethyst (160 gp).


Social Check DCs


Shane Wallace, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his chestnut hair up in a very large beehive style do. His gray eyes are passionate and lively.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is used to getting what he wants. In part because he is a meticulous planner.

History: Shane was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He struck the Jeweler job and began his own company from there.

Motivation: Wants a kiss; and he desires power and/or immortality

Ideals: Professionalism. Bonds: Attractive, Job, Adventurer, Has a crush. Occupation: Jeweler

Voice: Hissing voice

Attributes [hide]

Shane Wallace, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 6 (-2)16 (+3) 15 (+2)14 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 12
Languages Common, Elven, Giant, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Conrad Bradford, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black collared shirt and white pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His golden hair is cut short. His eyes, though not visible through his cowl, are hazel.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He uses divination through singing.

History: Conrad hails from a village terrorized by goblins. He moved out east to avoid the crime he committed. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He loathes his own lifestyle; and he feels that his past leaves him morally obligated to help

Ideals: Justice, Gifted. Flaws: Depressed. Bonds: Enemies, Criminal record. Occupation: Jeweler

Voice: Slow speaker

Attributes [hide]

Conrad Bradford, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)15 (+2) 10 (+0)13 (+1)
Skills Arcana +4, Insight +2
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Henry Weld, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a slight overbite and is overall scrawny. His long white hair is drawn into a two foot long braid. He has several tiny opal earrings on each ear.

Personality: He speaks before he thinks and is too direct. He also hits on women, regardless of circumstances.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was turned out during the war. He and his family wandered north to less war torn lands. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss; and he has money and likes to spend it

Flaws: Impulsive, PTSD, Disease. Bonds: Rich, Has a crush. Occupation: Shepherd

Voice: Dutch accent

Attributes [hide]

Henry Weld, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 13 (+1)13 (+1) 17 (+3)11 (+0)
Skills Investigation +3, Sleight of Hand -1
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: Just what you see.


Social Check DCs


William Jacobs, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his chestnut hair down. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend.

Ideals: Joker, Gifted. Bonds: Adventurer, Attractive. Occupation: Animal Trainer

Voice: Low range voice

Attributes [hide]

William Jacobs, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)10 (+0) 11 (+0)14 (+2)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp.


Social Check DCs

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