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NPC Generator

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Advanced [show]


Richard Benson, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His fierce blue eyes like to dwell on things.

Personality: Prone to second guessing himself, he comes off as nervous. Around other people he will do his best to conceal his emotions and appear jolly.

History: He got into the Crown-heir business at a young age. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He ran away from his former home and has been making his living as a Crown-heir for the past few years.

Motivation: To find somewhere to settle down; and to end his boredom

Flaws: Shy, Racist, Mundane. Bonds: Job. Occupation: Crown-heir

Voice: High pitched and raspy

Attributes [hide]

Richard Benson, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)12 (+1) 11 (+0)5 (-3)
Skills Acrobatics +5, Animal Handling +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +2

Possessions: 400 gp.


Social Check DCs


Trym Marston, Male Human [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Cook. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has no hair. He wears a mask on his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, In love. Occupation: Cook

Voice: Speaks with lips pursed

Attributes [hide]

Trym Marston, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)18 (+4) 15 (+2)16 (+3)
Skills Performance +5, Stealth +2
Senses Passive Perception 12
Languages Common, Aquan, Sylvan, Draconic, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Chad Shipley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a custom-built plate barding that's adorned with green lining and desert motifs. His hair is auburn and curly. He has gleaming, smiling gray eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also hits on women, regardless of circumstances.

History: He is a Slaad in disguise. He struck it rich when he found rare goods in large quantities. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero.

Flaws: Disease. Bonds: Has a crush, Adventurer, Rich. Occupation: Baker

Voice: Australian accent

Attributes [hide]

Chad Shipley, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)8 (-1) 10 (+0)16 (+3)
Skills Investigation +1, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Sard (30 gp). Red-brown spinel (130 gp).


Social Check DCs


Aldous Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He likes to wear grey tank tops with black pants. His hair, while still mostly blonde, has prominent grey streaks. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Aldous abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Joker, Gifted. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Sailor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Aldous Willoughby, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)16 (+3) 13 (+1)13 (+1)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 11
Languages Common, Goblin, Infernal, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


William Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey, dusty cloak. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are violet and catlike.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Mayor, but he got bored and became a Weaver. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Retire the richest man in the east; and balancing his hectic life and new weaver responsibilities is difficult

Ideals: Gifted, Entrepeneur. Bonds: Job, Mentor, In love. Occupation: Weaver

Voice: Speaks with a cold

Attributes [hide]

William Staurheim, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)10 (+0) 12 (+1)16 (+3)
Skills Deception +5, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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