Frederick Hale, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and is constantly adorned with expensive silk clothing, often dyed in bright white and blue, and wears rings and necklaces with large, colorful gems. His skin is also unnaturally pale. He sports a long blonde beard, and similarly colored long hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Energy wise he seems alert and responsive.
History: He was born blind and as such lacked many opportunities for work. Through the years after Frederick was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Frederick's father didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.
Motivation: He's repulsed by the PC; and he is greedy
Ideals: Professionalism. Flaws: Ugly, Addict, Antagonistic, Disease. Bonds: Rich. Occupation: Bounty Hunter
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 14 (+2) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Draconic
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
Possessions: 10000 cp.
Lance Clapham, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tan trousers with grey and white striped suspenders. He wears various colorful collared shirts. He wears a feathered hat to cover his moderate length chestnut hair. He is baby faced.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his writing dream.
Motivation: To unite with his brother; and a need for knowledge about a nearby landmark
Ideals: Persistence, Artistic. Flaws: Fearful. Bonds: Adventurer, Family. Occupation: Priest
Voice: Nasally tone
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: Aquamarine (900 gp). 1 Masterwork studded leather. 1 Darkwood Buckler.
Guy Huxley, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He prefers to wear tan clothing when he does not wear armor. His long white hair reaches down to his waist. He wears large thick round spectacles.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Guy enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Guy was left his father's suit of armor and trained in its use and care. He hasn't been sleeping well lately.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Flaws: Hedonist, Insomniac, Depressed. Bonds: Attractive, Military. Occupation: Brewer
Voice: Old Prospector
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 9 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp. Jade (60 gp). Rose (70 gp).
Percival Langley, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a blue broad hat and blue clothes and is in decent physical shape. He has no hair. His eyes are green.
Personality: This man loves painting and to teach people painting more than just about anything. He invites people to come help in his community garden.
History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered painting. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.
Motivation: He feels kind of lost in life; and meet up once more with his childhood friend
Ideals: Artistic, Philantrophist. Flaws: Ugly, Disease, Depressed. Bonds: Adventurer. Occupation: Armorer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: Just what you see.
Solomon Clapham, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is generally shirtless and showing off his tattooed chest. His feathered hat is riddled with cuts and holes. His green eyes have a joyful gleam in them most of the time.
Personality: Solomon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He uses divination through singing.
History: He was born to a criminal king-pin and mafia family His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has never given up on his singing dream.
Motivation: He has a rivalry with the Church that dominates his actions; and he is a bit of a kleptomaniac
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Criminal record, Enemies, Religious. Occupation: Locksmith
Voice: Dark and ominous
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 10 (+0) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2200 sp.
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